Zombie Run Example
About
Based on a JS game that devchatter is (at the time) making for his stream. This is just an prototype I created using the assets from his Git.
To move use the w,s,a,d; the arrows; or the d-pad on your controller. You can end your turn early by pressing the Spacebar or the A-Button on your controller.
Stats:
- Player can move 2 spaces every turn and make 1 action during that time (no actions implemented yet)
- Zombies can move up to 3 spaces per turn but have a 1 turn delay between turns. They have 1 action
What's Implemented:
- Turn based movement (with delay between turns support)
- Collision
- Triggers and spawners (hidden and wont spawn if limit is reached or if something is blocking the spawner)
- Zombie Attack Damage and player death (player can take 3 hits of damage)
- Damage overlay
- Respawn on Death
- Spacebar or the A-Button to end turn
- w,s,a,d; arrow keys; d-pad to move
- Zombies can't see through walls, and will chase you if your within their range withing their line of sight
- Stats that add various things (health, speed, turn delay, actions, etc).
- If all actions are used up the turn ends (even if their are movement spaces left).
System requirements for Web
Zombie Run Example reviews and comments
Related pages
Crumble, The Sims (Old), Captive (1990), Test Drive: Off-Road 3, Bang! Gunship Elite (2000)