Hi players,
Task List by Julia for the Coolest Game Developers
I've gathered some awesome ideas, but the AI couldn't understand what I wanted at first. Because it just hadn’t seen anything like it before. These super ideas from Franklin Max P. App will appeal to many.
Task 1
I walk around with long hair and notice that I see it when I look in different directions. I think it would be cool to make female characters’ hair visible in FPS games. If you're playing as a girl, the hair should remind you of itself through animation during gameplay. It’d be awesome when, looking down or to the sides, you see how it shifts position.
See your hair - feel your character.
Proposing hair physics for female characters in first-person shooters:
Aiming downward - strands fall forward, slightly obscuring vision
Sharp turns - hair reacts and flows with movement
Wind/explosions - chaotic swaying
Task 2 For example, take Crimson Desert - players complain the game is huge and difficult. I think the core of the challenge lies in alcohol. We should add more alcohol to games, in a way that’s visibly noticeable on-screen. Just blurring is too simple. We need super-drunk effects. Then playing any big game would become easier and more fun. Alcohol *must* be added to big games - it’ll ease the grind for many.
Realistic drunkenness effects for games:
Not just blur, but:
Double vision
Wobbly walking (random camera drift)
Muffled sounds + echo
The longer you drink in-game - the stronger the effects (but with an option to "sober up").
Task 3
Easter eggs are usually chicken eggs. But what if we used ostrich eggs and painted them for Easter… Maybe you could make a game like that? It’d be way more fun!
Happy early Easter! Christ is risen! May your games be as vibrant as Easter eggs.



Christ is risen! Wishing you awesome gameplay
Task List by Julia for the Coolest Game Developers
I've gathered some awesome ideas, but the AI couldn't understand what I wanted at first. Because it just hadn’t seen anything like it before. These super ideas from Franklin Max P. App will appeal to many.
Task 1
I walk around with long hair and notice that I see it when I look in different directions. I think it would be cool to make female characters’ hair visible in FPS games. If you're playing as a girl, the hair should remind you of itself through animation during gameplay. It’d be awesome when, looking down or to the sides, you see how it shifts position.
See your hair - feel your character.
Proposing hair physics for female characters in first-person shooters:
Aiming downward - strands fall forward, slightly obscuring vision
Sharp turns - hair reacts and flows with movement
Wind/explosions - chaotic swaying
Task 2 For example, take Crimson Desert - players complain the game is huge and difficult. I think the core of the challenge lies in alcohol. We should add more alcohol to games, in a way that’s visibly noticeable on-screen. Just blurring is too simple. We need super-drunk effects. Then playing any big game would become easier and more fun. Alcohol *must* be added to big games - it’ll ease the grind for many.
Realistic drunkenness effects for games:
Not just blur, but:
Double vision
Wobbly walking (random camera drift)
Muffled sounds + echo
The longer you drink in-game - the stronger the effects (but with an option to "sober up").
Task 3
Easter eggs are usually chicken eggs. But what if we used ostrich eggs and painted them for Easter… Maybe you could make a game like that? It’d be way more fun!
Happy early Easter! Christ is risen! May your games be as vibrant as Easter eggs.




















