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Super Star Path review
by Rafael Gazola Ghedini

7.5/10
«Can’t stop playing»
«Constantly dying and enjoy it»
«Underrated»
«Beaten more than once»

Other reviews2

Translated by
Microsoft from French
A shoot'em up that fits in the Pocket. So small that it could, hidden between the two cheekbones of the chubby, cross the walls of the most severe of the penitentiaries. In just 19 MB they have been able to fill better with a pack of air-filled crisps, DYA games have managed to keep the six bosses and levels of a colorful and readable game from which it is good to lose an afternoon. Ideal companion of Windows systems that drag the paw, Super Star path is quite classic in its gameplay and its progression to lure us by the comfort, that of an instant grip. But he also has a pretty new mind to keep us prisoner until his end and thus make the love last a little farther than the first night. Its level design, perhaps inspired by Tetris or space Invders, renews the interest of the vertical scrolling shoot'em up. The blocks that descend to the bottom of the screen are all traps to avoid, enemies to be sprayed in groups according to the rules of match-3 or to transform into blocks of stone. Alas, there is his only concern for finishing: sometimes it annoys us to miss for the second time in a row a run that began well by falling on a cul-de-sac conscientiously built by this fairy whose name is not allowed to pronounce but that we will pronounce still: random. The bad girl. Ah, the fat ugly. A fool of bitterness, one whispers a little loud words that one would never pronounce in front of MOM. From an air that we imagine serious, we gently rip the USB cable from his controller, we bend the elbow as one salutes a motorist who has just grilling a red light, we are about to swing the gamepad on the floor so strong that it is the neighbor of the underside who will eat it da NS the head but it is at the end on the slack of the couch that it is dropped, conscious to play so badly the comedy that one did not even convince oneself. We reconcile the USB male and female, we apologize to her Lady for this gesture of mood of an extinct voice-sitting two meters away, the nose still planted in her book, it is probable that she did not notice anything of the scene. We pray that no and we start the game again, not really angry since in any case the levels last only two minutes. Not difficult enough to frustrate us despite the injustices, not long enough to make us sweat the Palm of the hand, Super Star path is a well-screwed experience in the whole of which one retains only the pleasure. The only one who might think otherwise would be your right thumb that would quickly get annoyed by having to mastalk the A button to shoot. Ladies and gentlemen, here is one of the few games that can still boast of giving you the opportunity to use the turbo button on your unofficial controller purchased because it had the best price/number of buttons. For those who have never really divorced with their strange pieces of deformed plastic that we usually refile to the third player-often this little cousin or this outlandish who has not played enough in his life to realize that no, it is not the the best of the devices that are being reattached to it-this is almost a reason to buy.
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