I feel really bad for giving this one a bad review, because the aesthetic is so gorgeous and the concept is so compelling, but this game is poorly executed. The art, voice acting and soundtrack are well done, however the game-part-of-the-game really holds it back. I love visual novels, especially ones like this, and it has a good enough story. However, you have to wait a long time to get these story nuggets, and I'm not sure if they're worth it. Most of the time you are traversing the map as a very slow-walking skeleton, paying a poker debt to Dire Wolf. This model moves infuriatingly slow, and I wonder if it's like that in order to pad out game time. The map is also very buggy and laggy, and I couldn't quite work out how to use the whistling mechanic, and, while hitchhiking, no one ever picked me up. You get to explore all of America from the very beginning, which is great, but the catch is that the map is mostly empty, leading to a lot of repetition. The stories system - the real meat of the game - can be very confusing at times, and it's dubious what category (thrilling, tragic, scary, etc.) a lot of stories fall under. Sometimes a wrong choice set me backtracking for 15+ minutes. Also, if you're a completionist, don't bother with this one - it's impossible to 100%. The developer is the only one who legitimately has the final achievement, and yes, it's intentional. Not cool. Overall I just wish this game should've stuck to being a visual novel or walking simulator, not a boring hybrid. Sorry, but I just couldn't bring myself to finish this one.