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NyxQuest: Kindred Spirits review
by Rafael Gazola Ghedini

8.0/10
«Can’t stop playing»
«Underrated»
«OST on repeat»

Other reviews2

Translated by
Microsoft from Spain
Icarus was a mortal with angel wings who was passionate about flying and discovering New horizons. In one of his travels through the clouds he met a goddess named Nix. Love arose between them and since then their encounters were very frequent. Meanwhile on Earth It seems that something was happening, as if dark times loomed. Suddenly a great wave of heat and force went all over the surface, destroying it's the greatest degree of life. Now There are only ruins and a vast surface of burning sand. Icarus managed to survive but was badly wounded and with his wings burned, it seems that his end was coming. As it seems, Helios, a very powerful titan who personifies the Sun, grew tired of giving warmth and light to a world that proved to be cruel and destructive for almost the four sides, deciding unilaterally to raze the Earth to begin a new renovation. The gods could do nothing to their will. Nix knew what happened but, if he would go down to Earth to try to help Icarus, she would become weak, it would be deadly. A very difficult situation, as I could not leave him. And so it was as the courageous goddess descended and risked her infinite light by another light that was almost unnoticeable in time. Can This act heroic to have any special meaning for the gods, Titans and mortals? In The adventure we handle Nix on the earthly World, a place full of vestiges of what once was the splendour of ancient Greece. Devoid of powers and immortality, he must travel a long and dangerous path from Corinth to Mount Parnassus, where Icaro lies badly wounded. Carried by the angelic wings of the character, is posed an aerial gameplay of evasion on the precision. The basis for this is a side scroll platform scenario, although these platforms will only serve as the root to support most of the character's development and control in the air. The stage consists of physical and manageable elements that we have to get around. The character does not jump, if not, which, induced by gravity, is propelled with its wings up to 5 times and can plan for 7 seconds before returning to touch the ground again. Planning to travel a good distance horizontally while losing little height. And the impulses, carried by the lateral dynamism, will make us gain height while we move. The conjugation of these two actions will make up the ability of control, its own approach because it is what the game is based on. This approach has a remarkable practice that favors our freedom as a player, and coupled with the well-applied design of the scenarios, make a fun title in their challenge and learning. In the first level, in addition, we acquire the power of Telekinesis to move and handle some objects, which will be added in good way to the conjugation of impulse and planning to offer a product formalized under this parameter. Do Not be frightened, the Telekinesis does not play with intelligence, but it does so as a reinforcement of its remarkable approach. In result the game becomes casual and short due to checkpoints and the recovery of lost health by taking Hearts on the road, which surely we will spend in an afternoon. To get the good profit is advisable to complete the challenges of time for each level, although for this I think we must play with mouse and that with the pad would become complicated. It Is an optimal game for keyboard and mouse. Recommended, mainly because it is a title with qualities in its handling and disposition of what surrounds us, I think it is refreshing. Its Price is super fair, not a penny less.
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