I won't beat around the bush: the only reason this game gets a "Recommended" and not an "Exceptional" rating is its short length. A labor of love of a single developer who did all of the animation, artwork, and storyboarding for the entire game (he had some help with the sound design and the ports), I loved every moment that I spent playing this game but I beat and replayed the game in less than two hours total. Given the price of the game and the amount of potential in both its mechanics and its ambience, I was disappointed enough that it ended so quickly that it hurt my enjoyment of the game.
Onto the good! As I said above, I loved every aspect of this game. The art direction and sound design are phenomenal, and the core gameplay is very solid. The idea of manipulating these little tiles containing interactive scenes by combining and rearranging them is simple enough to figure out immediately but builds into incredibly intricate puzzles. The puzzles are at the perfect difficulty level where you wrack your brain trying to figure them out but they are incredibly intuitive in retrospect, leading to these incredible a-ha moments where you feel like a genius finally putting the pieces together. I actually thought that the game's approach to storytelling -- focusing heavily on ambience and leaving the core elements of what happened in gameplay slightly ambiguous -- complemented the often ethereal and mysterious answers to different puzzles. While the short length meant that the themes developed over the course of the story are introduced and resolved very quickly (which was a bit jarring), they were still quite interesting and there is one story based a-ha moment that left me thinking after the game was done. Overall, I appreciated the gameplay a lot and would recommend the game, although you'll probably be grumbling about the price tag a bit unless you get it at a steep discount.
Onto the good! As I said above, I loved every aspect of this game. The art direction and sound design are phenomenal, and the core gameplay is very solid. The idea of manipulating these little tiles containing interactive scenes by combining and rearranging them is simple enough to figure out immediately but builds into incredibly intricate puzzles. The puzzles are at the perfect difficulty level where you wrack your brain trying to figure them out but they are incredibly intuitive in retrospect, leading to these incredible a-ha moments where you feel like a genius finally putting the pieces together. I actually thought that the game's approach to storytelling -- focusing heavily on ambience and leaving the core elements of what happened in gameplay slightly ambiguous -- complemented the often ethereal and mysterious answers to different puzzles. While the short length meant that the themes developed over the course of the story are introduced and resolved very quickly (which was a bit jarring), they were still quite interesting and there is one story based a-ha moment that left me thinking after the game was done. Overall, I appreciated the gameplay a lot and would recommend the game, although you'll probably be grumbling about the price tag a bit unless you get it at a steep discount.
«Blew my mind»
«Sit back and relax»
«Beaten more than once»
Other reviews15
"Gorogoa" is an indie game that was in development for 9 years and it was published by one of my favorites publishers: Annapurna. This game is breathtaking, it has phenomenal artwork, spectacular design, great execution, awsome sound and surreal puzzles and story. "Gorogoa" is a unique work of art and one of the best puzzle game that I've ever played.
MUST HAVE.
«Beaten more than once»
«OST on repeat»
Pretty short puzzle game with good art. I did more trial and error than puzzle solve though and it was fun even so.
The OST just complements the tone of the game a lot.
«OST on repeat»
Translated by
Microsoft from French
Microsoft from French
A beautiful game, excellent to do as a couple or with friends, even with a child. I highly recommend:)
7/10 for a game that has a lot that comes out of the ordinary.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Gorogoa, a fascinating Game, unfortunately a little short but something for the grey Cells.
With beautiful Illustrations, you literally push your way through History.
Very nice ...:-)
Translated by
Microsoft from French
Microsoft from French
Very nice little puzzle game with its beautiful designs. Gorogoa is a game where you have to walk your head a little but that relaxs with its beautiful colors and its soothing soundtrack.
Translated by
Microsoft from French
Microsoft from French
My friends what an experience, I am still emotional. My sphincters have never been so relaxed so much the power of the work is felt every moment. In a nutshell, BOULEVERSIFIER.
Translated by
Microsoft from French
Microsoft from French
I do not like se games it asks a lot of constration on SE games and its me but a lot of rage quit its for its I do not like games if you love se games if you tell me and I play more has a good games a +
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Gorgeous Illustration, and tricky but good puzzle/puzzle.
Game Length Is tight but sufficient when you think about Game Development.
Would Have liked to have played it longer. Definitely Keep you in the memory because of the Game Mechanics.
Translated by
Microsoft from French
Microsoft from French
A puzzle game quite unique, it does not look like anything else of the genre the mechanics are disconcertive and no explanation is made, but everything is very intuitive so intuitive that it ends very quickly, moreover. But hey, it's gorgeous and the puzzles are damn clever