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Assassin’s Creed Brotherhood review
by Western Capercaillie

World Design
Ezio has decided to continue his fight in a magnificent setting: medieval Rome. The city design and graphics cannot be held up to today's standards, of course, it is far too simplistic and poorly laid-out. For example, you cannot climb the rocks of the seven hills of Rome, you have to take the long way around instead, and it quickly becomes annoying. The downtown Rome is lovely, but as soon as you venture outside, it is just empty plain fields and a few roads. The Roman ruins are just standing in the middle of those fields weirdly and unnaturally. However,- and this is important to mention - the game is quite old, and our expectations have grown. So I'm giving the game design the respect it deserves despite the minor drawbacks.

And now to the best part. The mechanics of recruiting assassins and assigning tasks to them are perfect. It just feels right and exciting. Exploring the ruins on different missions are great, too, adding some exciting arcade mechanics to the game. The collectibles, side-missions, unlockable weapons and upgrades, investing in shops, all of these are done well.

The storyline is interesting and exciting, even if exaggerated a little. The fighting suffers from weak combat mechanics, though; but again, let us remember that the game is not exactly recent, and was fine back in the day. Besides, I cannot say that other AC series games have better mechanics anyway. You cannot expect the Batman or Mordor type of immersive fighting.

It is good. Play it.

Other reviews16

The second chapter for Ezio Trilogy. The parkour and combat is very much improved. The soundtrack hooks you in right from the moment the initial title screen. 

There is a plethora of stuff to do here. Chasing after Borgia Couriers, pickpocket makes so much more and sense. And the cherry on top is the map to find all the collectibles you need.
«Can’t stop playing»
«That ending!»
Stellar again! Ezio still goated, combat got an upgrade making you a one man army and Rome is fun to liberate.
«Blew my mind»
Where Assassin’s Creed II was a huge upgrade over the first game, I feel that Brotherhood does the final touches and improvements on the gameplay that truly defined what these early Assassin Creed games were. The tweaks to combat really make our character feel like a Master Assassin rather than the learner he was in the previous title. The story feels more focused than the previous two games and because you are already familiar with the character they immediately grip you into the narrative with one of the greatest openings to a video game that I have ever played. On most days Brotherhood is my favorite from the Assassin’s Creed Franchise.
«Blew my mind»
Brotherhood is basically same as AC2. It's much shorter, has few improvements, solid story and characters. Rome is also pretty nice. If you played AC2, then AC:B will feel as a weaker, yet still very good sequel.
The pinnacle of the first wave.
I gave myself a long breather after AC2 before trying to play this, and that break still wasn't long enough. Utter rubbish. I've already been to Renaissance Italy! See the only thing that makes this series bearable is the locations/visuals/time periods, and if you repeat a setting even ONCE, it kills the game!

You could solve this problem by actually making a decent game. Combat is the same series of presses repeated ad nauseum, it's a "stealth" game with no crouch/cover abilities lol and broken parkour, and it's all just hours upon hours of worthless boring shitty questchores.
«Disappointment of the year»
This game takes an already near-perfect formula introduced in Assassin's Creed II, and adds onto it brilliantly. If the last entry introduced the idea of meaningful collectibles, this one takes that idea and doubles it. The story is amazing, the gameplay even better, you just really can't go wrong here.
«Blew my mind»
The peak of Ezios trilogy in terms of gameplay
In contrast to previous games, «Brotherhood» introduces a new mechanic of managing an assassin brotherhood. I enjoyed the ability to create my own brotherhood, which can be upgraded and sent on missions. This mechanic is engaging, giving a sense of progress and control over your own brotherhood! The ability to summon assassins for help in battles offers strategic advantages and thrilling moments.
Side quests in "Brotherhood" also deserve praise. Sometimes they seem more interesting than the main storyline. They provide an opportunity to hone your skills, obtain better gear, and more easily complete story quests.
As always, it's a deep game with great wisdom and philosophy.
«Blew my mind»