Ah, Pathologic. This game that totally splits me in half. Its "art-story" side is excellent, but I can't say the same for the "video game" side. The good: The universe, the storyline, and the atmosphere are amazing. I felt really anxious in this city hit by disease. The soundtrack is exquisite, the characters are mysterious and the few voiced passages are good. The average: The dialogue is quite strong in English, and it's abstract and very vivid. This often made it difficult for me to understand everything and you really have to grasp everything to survive in this game. Also, there are a lot of them. So you have to like reading. The bad : The gameplay and the survival aspect. Our character walks slowly from point to point and there's a lot of back and forth. The places in the city all look the same. I had to open the map every minute so I wouldn't take the wrong path. Besides, there is a time limit for the 12 days. We also have to "survive" by managing our health (hunger, fatigue etc), which is not easy when money (and other objects) are hard to find. The fighting system is rotten. I've been massacred many times without being able to throw a single punch to my opponent. Also, the quests, starting on day 2, are not given to you like that. It's up to you to find them, by exploring the city and talking to x number of characters. Tough, with the time limit + health management. To conclude, I'm very mitigated by this game, and it's with regret that I can't recommend it. Its universe may be mysterious and excellent, but the complexity of the dialogues and the survival aspect spoils it.