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Fairy Bloom Freesia review
Exceptional
by Mia Blais-Côté

A cool Beat'em Up, with light RPG elements (our fairy heroine can unlock different Skills with every level won). Graphics are good, music too. The only drawback is that the enemies are always the same. Except for the bosses, all unique, the basic enemies are golems (which look more like slimes) of different sizes and colors. Always beating the same monsters, over and over again, comes tiring pretty fast. At least, that's my opinion. Also, the difficulty increases by a good notch from level 16 out of 25, which can put off some people. Still, I recommend it for Beat'em Up fans.

Other reviews7

Translated by
Microsoft from Deutsch
Charming Beat ' em up. With a small story mode and a survival mode. In higher Severity more demanding. For in between and Award hunters. ;D
Translated by
Microsoft from Deutsch
Super fun Japano-Brawler for in between! If you like hammering Buttons and firing Cool Combos, plus Manga or Animes, you're just really picked up here. There might be more Variety at the Levels, but overall the Game is worth its Money.
Translated by
Microsoft from Deutsch
The Game is not designed for Pc. Mann has to look for the Keys on the Keyboard and can't even change them in the Options menu. It is also a pity that the whole Game so far has been in the Same a map, whereby the map corresponds to a Rear run where you can move to the left and right. In itself, it would be quite funny if mansich did not have to cross his fingers to play.
Translated by
Microsoft from Deutsch
Various Soundbugs. When asked if you want to update the Game, there is only???????????????, you do not rap anything and if you press yes, the next Window comes with which even??????? To be seen. As the only Button you can find a C, what Does C? Cancel perhaps mean? Habs pressed and then the Updater went out. With something like that, I already get a Spasm. Game in itself: Quite okay, but after a short Time got pretty boring. You enter only one Stage and clothe the Opponents soft. Round two the same Spectacle. Round three also etc. Then you get Exp and Points and can enhance the Character. New Skills can be learned but a lot is not explained to you in this Game. I Wouldn't recommend you.
Translated by
Microsoft from Deutsch
I'm positively surprised by this Indie Action RPG. After you have managed the first boring Levels and get to the first Boss, the Game starts to be Fun. Fighting Looks hard but very easy. I also prefer a simple Control rather than any Games where you have incredibly long Shortcuts that no Pig Can remember. If you have fought yourself a bit and you have some good Skills you can fight like that you would be all over the Map. However, It is not always easy. It is also a bit of Tactics and preparation is needed for some Levels or Bosses. What doesn't really suit me now is that you always fight in a Kind of Arena. Small Levels where the Opponents then Spawn. And there are also only five Types of Levels. That's a little shame that there are so few because I like the Levels in themselves. And there aren't that many Enemy Types, either. But the Game is perfect for zwich through! And fighting Makes you really Happy! AND the Fairy, Freesia, Is incredibly cute! + Simple Control + Fighting is Fun, not too easy and not too heavy-Little level Types and opponent Types
MI kind of love button mashing action games and it looked pretty much like it. It was actually what I expected, but the thing is that it's buggy, doesn't have keyboard settings (and default gamepad laout is kinda weird too). Story is boring: generic fantasy world, generic fantasy forest, generic OP girl. Story doesn't even mean much here: it looks more like excuse to drop slimes on your head to beat them from day to day. Gameplay is pretty much button mashing to kill stuff. Yes, it gets harder and harder, there's RPG elements and so on, but the problem is that you don't really need to think or adapt somehow. In the end of the day the best strategy is to just try again and get experience to get more powerful so you will get through. And the problem with that -- it's just more efficient strategy than trying to adapt and think. I've got to day 37 and it pretty much the same shit over and over again. Even bosses are more like regular enemies that you will meet, just bigger. I've tried to beat the game, but it gets just too boring to me.
«Buggy as hell»
«Waste of time»