A Dungeon crawler, with hack'n'slash as a fighting system, and a story with the feel of a Persona. Everything to please me and yet, after 23 hours of play and several ragequits, I can't recommend it. The scenario, at first very intriguing, leads nowhere except to clichés. The characters evolve little. The fights quickly become repetitive and tiresome. The dungeons, often copied maps, are far too numerous and they are only there to extend the game's lifespan, especially towards the last chapters. I left the game at the very last. I would have liked to do the final battle, but hitting 4+ dungeons before, no thanks. And that's not counting the Epilogue and After Story, which also have their own dungeons.