The game has little content. It feels like the "random" characteristics are scripted for certain characters. The same conversations around the campfire. At the end of the game, the goal/interest disappears,since it is not necessary to improve until the end of the construction, and the tasks / renegades disappear.
These disadvantages are not surprising,because the main development team consists of 5 people, 3 of whom are designers xd.An interesting and cool concept,but not the best implementation.
6/10
6/10