Another very fine game from Subset Games. I enormously liked their first game, Faster Than Light (FTL) and their second game is even better. It is a round-based strategy game in which you control three bots/tanks and you have to ward off enemy attacks through a series of levels - the enemy attempts to destroy the buildings on the map and your bots. You need to survive four rounds and not loose too many building to succeed.
You can man the bots with something like heroes (they have special skills but you start out just with one and have to find others) or regular soldiers. You can also upgrade the bots to gain special skills, most of which you have to buy from the mission rewards.
There are 10 different sets of bots (3 apiece) which you can use in a campaign, and having just played three of these sets I can already say that they change the strategy completely.
This is probably the game with the highest replayability I know. Every map, every bot-set, every playthrough is completely different. And it is very mind-challenging. You have to think ahead at least a turn to get a perfect result. It is a bit like chess.
And one thing I love and hate about this game (and same goes for FTL) - sometimes, you get kicked in the ass and there is no way around it. No matter how good you are at the game, sometimes you get into situations that are unsolvable - but you always feel like if you had done something different a few turns ago, it would have been fine. You have to admit defeat and start over...
I'd recommend this to any round-based strategy fan who likes a mental challenge :)
«Blew my mind»
«Just one more turn»