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Hexcells review
Exceptional
by Patrick Wadden

Fantsatically simple and addictive, hexcells gives you all the enjoyment of puzzle games without ever making me feel like I needed to look anything up, was being tricked or led astray. Maybe my fav puzzle game? Easily top 3 
«Just one more turn»
«Can’t stop playing»
«Sit back and relax»
«That ending!»
«OST on repeat»

Other reviews4

A wonderful kick-back-and-relax logical puzzle game.
Translated by
Microsoft from Deutsch
The puzzle snack for "Hexcells" takes the well-known minesweeper principle, expands it with a few Information information and replaces the Squares with Witch fields. Oh, and in Contrast to the Model, a Misstep does not cost you a Defecation, but you lose only one Point in the final level rating. In short, The Number in a Witch field Indicates how many of the adjacent Witch Fields are blue. These must be uncovered. In addition, there can be Numbers outside that show how many blue Fields are on the entire Line. And curly Brackets {x} or Minus Signs-x-indicate whether the corresponding Number of Fields must be related ... Or not. By combining the Information provided in this Form, the Player must now mark all initially orange Fields as either "blue" (left Mouse button) or "black" (right mouse button). If you make a Mistake, nothing happens, so you immediately notice that the original Choice was wrong. But If you put a little strain on your gray cells, you get through all Levels flawlessly, because unlike Minesweeper, there is no Place where you can only progress by guessing. In total, the Game contains 36 Levels, for Which you only need a few Minutes on average ... So the ideal Game for the Lunch Break and the Price of €3is quite fair.
Translated by
Microsoft from Deutsch
Very nice Puzzle game for in between! :) It's Basically very reminiscent of the classic Minesweeper. Game Principle: The Aim of the Game is to uncover all the Fields. Numbers in the Hexagons and above the Columns help with this. However, The Fields can be uncovered in two different Ways: Either blue, or black. The black Fields give Clues as to how many blue ones are around them. A small Example: In one of the uncovered black Hexagons there is the Number 4, i.e. 4 blue Fields have to be uncovered around this Field. The Rest is marked black. This again opens up new Possibilities to solve the Playing field. As the Game progresses, the Player will receive further Clues about this, which will increase the Level of difficulty somewhat. However, unlike Minesweeper, errors in Uncovering the Playing field are forgiven. Only a small Ad gives Price that a Mistake has been made. Graphics & Soundtrack: Graphically, the Game is very simple, yet handsomely designed. The Soundtrack is also very relaxing. Game Range and Difficulty: Since Hexcells does not contain randomly generated Levels, after about 1-2 Hours the Game is played through. The Player has 6 Worlds with a total of 30 Levels, some of which are more in line with a Tutorial. I would assess The Degree of difficulty on "Means." Verdict: A very nice Game that brings together well-known Game Principles refreshingly. Therefore, recommended for Puzzle Lovers. Only the fixed Levels reduce the Replay value ... The Successor Hexcells Infinite has done much better: A Random Generator offers Tons of Levels in addition to the well-known "Campaign":)
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