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Library Of Ruina review
by Mercurius

Close book. Yet another masterpiece by ProjectMoon.

Much better than Lobotomy Corporation, and much more improved in every single way. The production value is VERY high. 

The story is captivating, the music is top-class, and the characters are ever so interesting. The character writing is as good as ever, with Angela, Roland, and the guests' writings showing other kinds of humanity, fate, and self. They're all ever so alive.

Kim Jihoon successfully brought to life an interesting world of darkness, indifferent to humanity, and yet lets them live.
The setting and Worldbuilding is the most interesting thing about Library of Ruina.

How would I describe this game's very well-crafted worldbuilding? Well...
So fun fact: at one point, Stanley Kubrick asked someone to give him a copy of a Warhammer 40K tie-in novel "Inquisitor". For what reason? "Who knows, Ian? Maybe this is my next movie?". Imagine that. Imagine "Stanley Kubrick's Warhammer 40K". THAT'S Library of Ruina (or ProjectMoon universe in general).

This game is the closest thing we can get to that (with Borgesian influences). Kim Jihoon KNOWS to make games and write stories.
And I am saying it SINCERELY.
«Blew my mind»
«Can’t stop playing»
«Liked before it became a hit»
«That ending!»
«OST on repeat»

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