Why do these games get worse? Seems like an easy formula to make good games.
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Translated by
Microsoft from Deutsch
Microsoft from Deutsch
If you know a Dead Rising, you know almost all of;) But that's not bad. On the Contrary, Part 4 is Fun as usual, delivering exactly what you already know: Funny McGyver gun tinkering, where one Invention is crazier than the other-and the Zombies hold in Their thousands (!) as Guinea Pigs. It's pretty awesome with a Vehicle (whether individually made or Standard) to plough through the Crowds on the Streets and power them to the Kill counter. So I had managed to kill about 13000-that's why the Indication "in The thousands" is by no means exaggerated:D
I did not test the multiplayer COOP, but played through the Story, which entertained me well about 12h. While the actual Story is moderately exciting, the main Character Frank West, who has returned From Part 1, is simply super-funny and a well-known Face. Still, Part 3 somehow "picked me up more" as far as the Story is concerned. But Both start as usual great-and quickly you got their way around the World. This Time we're back on the road in "Willamette"-and making the Hell of The hell for the Zombies in the Shopping Small and Surroundings. The World is quite big, but once you have left it, it is quite manageable. Most of all, it is most Fun to claw up the collectibles scattered all over the World: In addition to additional Information and Blueprints for new Inventions, these also bring massive EXP, which you can invest extensively in four Skill trees. Since it always feels like the next Level doesn't need more EXP, it's not nonsense if you've already reached level 64 at The End of the Game. Many Skills are useful, some in my Opinion are not, but need to be unlocked to progress in the Tree at the respective Location. Unfortunately, as far As side missions are concerned, there are only two Varieties: Rescuing Survivors (without a Background story-interchangeable Random Event) or killing Crazies. This is Usually quite funny, but without Cutscene it just starts like this-and is over Quite quickly. The Developers could do that better-I am thinking of Part 2. Unfortunately, the Game is also a little buggy as far as the Maniacs are concerned and so I couldn't kill the Pirate (among many other Players)-the Ship was then completely empty at that Time. Also, Console Port mies has been ported to the PC-and so I had to put down to 1600x1200 so I don't experience FPS framedrops that happened all the time. And the much prettier looking Witcher 3 in 1080p simply ran flawlessly without any Ruckler.
But I also think it is good with DR4 that you use different weapons here again and again, because you can't just "reload" the ones found, but they just "disappear" after Consuming the Ammunition or Durability. So you are forced to try new Things or change Arms again and again. The EXO Suits, a Kind of Tank suit That gives you superhuman Powers and Access to Special Weapons, are also a nice Implementation. But overall there is still air up.
I had a lot of Fun at all times and can highly recommend the Game-even if you can still implement some nice Innovations here. In any case, the fact that the Time limit has disappeared is already a Step in the right Direction:)