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Costume Quest review
by Graham Kaletsky

Couldn't finish it cause I hate turn based combat, but its got a lot of heart and humor.  double fine is gonna hit 9/10 times

Other reviews6

Funny and charming. Really nice art style. Gameplay is pretty simple throughout but as the game itself isn't too long I never got bored. Really love the idea of the gameplay and characters being brought to life by these kids imaginations and their costumes. Just a sweet game, would recommend checking it out.
Translated by
Microsoft from Deutsch
Costume Quest is a nice little RPG with Adventure elements and a classic Lap combat System with Quicktimeevents graphics The Graphics are quite simple, but match the childish character of the Game, so it is well implemented. Gameplay In the Game, you don't have a single open World, but different Levels where you have to complete Tasks. Although these are made quite nice, they are repeated in each Level. The Core of each Level is to go door to door and collect Sweets that also serve as Currency in the Game. Every now and then manbut Meets not only friendly adult but opponents, which then have to be fought, basically what you would expect from a Game in Halloweensetting, The Fights are simple and the Combat System is quickly understood. First everyone from the Group makes their Move and then every Opponent. There are 1-3 Participants on each side of the Battlefield. Each Character in the Group usually has a Standard Attack and a Special Attack that needs to be charged first. In the Case of Standard Attacks, there is a Quick-time event to be completed every Time and most of them are always different Buttons that need to be pressed. However, These are usually quite simple and offer Bonus damage in the Attack. In the case of defense actions, that is, every Time an Enemy attacks, only a certain button has to be pressed In time. Again, this varies, but only four Buttons that could be there are possible and you can pause the Fight directly in combat using a Tabulator Button, aim the respective Button with your Finger and play on with The help of a Tabulator, so that you can use the required almost simultaneously. Press the Button. With this simple Trick, Fights become extremely easy. If you lose once, you start in front of the corresponding Opponent without losing anything. So The Game is also kept extremely fruit-free. The different Characters can use costumes that affect the Status and Attacks, thus also the QTEs in question, and Combat Marks, each Of which characters can wear one and which make the Characters stronger again, according to their own Desires. However, a lot of Tactics do not occur, but the usual aka to defeat the Healer or weakest Opponent first etc. Pro Nette Graphics humor (is a matter Of taste) Adventure elements You can clump Pretty much any NPC with the Collection Bag quicktime events in Fights Contra Repetative Gameplay Fights can quickly get boring Conclusion A Game with interesting Approaches from which e s doesn't always do anything, but with about 10 Hours a not too long game that sprinkles in some humor here and there, which is more Of a thing for the younger Players. If you are looking for a demanding RPG with great Optics, captivating Story and great Characters, you should look further, but if you are something for intermittent und/or a younger Player and like Halloween, you will like it. Despite the Fact that I do not represent the Target Group, I recommend the Game further, because all in all it is quite good.
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Translated by
Microsoft from Swedish
Fix the lags by adding graphics choice in the options. (Playing on ipad mini) Fix a controller option to the lower left Corner, the on screen steering gets annoying. Add the expansion. Update: it's now more then 2 years since i added the notes above this update. Seeing they've been ignored thus far, I doubt any change Will come. Dont download, even though the price tag is worth it...
Translated by
Microsoft from French
There is a lot to say about this game; The price for the content that offers The controls an analog joystick would have been better Repetitive fights The costumes only four Skills 2 by costumes The scenario is very average The lags The story: picking candies and making fights Synchronization during fighting is too fast In the end the game is very reptitive but nice update would be the bvn
Translated by
Microsoft from Spain
The control is psimo. Why not opt ​​for a virtual pad as god dictates? With the current management it is deranged to try to move the protagonist. As for the battles, why not take advantage of the full size of the screen? Putting everything in a box and reducing it makes you lose a lot of gameplay ... The texts also pass too quickly without time to read them. We should be the ones who, pressing, move from one conversation to another. Bad very bad...