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Genshin Impact review
by Karako

This is a free game
«Can’t stop playing»
«Sit back and relax»

Other reviews11

I haven't been the same since I first launched this game. The characters, the story, the graphics, the po-. I've been cumming uncontrollable ever since i first saw the main character "Lumine" 10/10 would recommend. Fun for the whole family (  and alone ✍(◔◡◔)  ) 
not interested. rather boring plot, casual combat even for a free game
«Buggy as hell»
«Disappointment of the year»
I could talk about the game's faults and surprising strengths for hours but the bulk of my feelings can be summarized as: there's a really interesting party-based open world action RPG in here... once you get past all the other stuff.

Barring the obvious gacha and free to play mobile game mechanics that are just ways to get you to play the game more and so you're more likely to spend money on it, and the slog that is the quest design, once you get into the meat of building characters and parties there's a lot of fun to be had. Experimenting with new builds on specific characters or testing out new party layouts to see how a new character you just got synergizes with others is really enjoyable and satisfying, although the process of building a character to a high level can have its fun dampened by the aforementioned mobile game mechanics like the "you have X amount of energy per day" nonsense.

The world design (when its not being hampered by the more annoying quests of the game) is genuinely quite great too, particularly in more recent areas, the Chasm zone that was released in patch 2.6 probably being one of my favorite areas to have explored in a video game, with not only interesting scenery, but verticality in the zone's design that the player has to traverse, winding paths that loop back onto each other for shortcuts, and hidden nooks and crannies with rewards for players that explore the map outside of the area's main questline. While this game did (and probably still does) have a reputation for being a Breath of the Wild ripoff, and it does very heavily base its mechanics on that game, I think there's enough subtle differences and entirely new things to make the game its own experience, and a great experience too. At times. 

It's very unfortunate that this game is so plagued with the predatory mechanics of gacha and other in-game purchases, because there is a lot to enjoy here- once you've learned to deal with the games more frustrating aspects. Also Mihoyo is somehow making a game where you can't skip the in-game cutscenes, which should be considered a cardinal sin in the year of 2022.

2024 EDIT:
I still stand by my opinions that certain aspects of the game such as the character building mechanics and exploration are very fun, however at this point the developers have refused to implement many quality of life features that player's have been begging for for ages, (event reruns, literally any improvements on the artifact system, better anniversary rewards, more interesting endgame content for people who do take the time and focus on building characters, SKIPPING CUTSCENES HOW IS THIS STILL NOT IN), or if they are included its half assed, and it's worn down any enthusiam I've had for the game and I've stopped playing. Especially with other open world f2p gachas on the horizon such as Wuthering Waves, I really have no desire to continue supporting the game as its clear that on some level either the developers or the company higher ups don't care to continue improving the game.
«Can’t stop playing»
«Waste of time»
There is no way to stop playing this game))))
Chinese magic
«Can’t stop playing»
kinda shocked that game run on mobile and it s run better tha breath of the wild on switch. The game is a chinese action rpg free2play in an open world. The fight is deep enough to not be bored after 100 hour. U can make build and optimize charcter and it s great even if it s just grind. The monetisation is an issue cause, even if i never needed to buy anything to pregress it s totaly predatory ( u can win premium currency in the game) . The progression seem more behind grind than a paywal and for that the game is enjoyable. The environement are great and the sens of variety and discover in the world is great. 
«Blew my mind»
«Sit back and relax»
If it was a regular, non-F2P game it would be a lot better. As it is the game has two large problems for me:
1. You get a very limited set of weak characters. All the decent characters are lock behind gambling with very low odds.
2. They give you access to the game at a snail's pace. It's not so limited at the start but eventually I couldn't progress through the story without hours of grinding (or weeks of very little playtime).

Date Dropped: 2020-11-05
Playtime: ~ 15h
Enjoyment: 5/10
Recommendation: No
Different from "zelda clone" as everyone said, Genshion impact has it just as an inspiration. The game is really massive, has a lot of things to do (even in the first release), has a immersive world, exceptional levels and good main story line. The playable characters are really great and this makes you excited to get them all (currently there are 24 playable characters). There are a lot of references to other things, like studio ghibli, zelda and sword art online (the ones I could find). Everyone should try it and get level 20 before saying anything bad against the game, because it's there when the game starts (and keeps getting new things every level, full upgrades starts being real at level 35+). Sadly, the co-op isn't that much, but they're working on it already. Again, everyone should test it.
«Blew my mind»
«Can’t stop playing»