While the story may not be the best or most original, the fast paced dogfighting mixed with space magic gives this game a unique edge. The story reminded me a lot of the faith energy stuff from the Guardians of the Galaxy game but a little more longwinded and preachy. The underlying message of the game, to be true to yourself no matter what, is a good message but it seems to get lost in it's lore and it's different Doctrines it spouts off. It borrows some lite RPG elements like leveling and set perks but doesn't fully invest in them. There are a good amount of side missions to pad out your playtime, most of which award new gear. One thing I found odd was you get credits out the ass but barely have anything to spend them on. Most of the weapons and good mods are acquired through missions and the purchasable upgrades to your hull health and shield get locked at certain tiers until the next hub opens up (I think?). I ended up completing the game with around 100k because I maxed everything out. The gameplay is what is the true gem of the experience. It is fast paced and responsive with its controls set up nicely so you are never jeopardizing movement. The only thing I had an issue with was there isn't much lateral movement and the dodge doesn't cover much distance so found myself clipping into walls or objects when in some of the tight chase sections. On top of that the game has a pretty good OST, especially the title theme. I look forward to what the devs do next because they have a good handle on arcade flight gameplay.