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Hollow Knight review
Exceptional
by Lighte

Probably one of the best games I've ever played, to the point where after I got the achievement for discovering every area, I got legitimately sad that the game was almost over lol. I love the aesthetic of this game, which is helped further by the amazing art style & score, not to mention the general design of the areas, which are visually breathtaking at times. idk when I'll get around to playing the DLCs but I feel like I got enough out of this game without them so maybe next playthrough !!! There were a few frustrating moments (mainly involving some lackluster/annoying bosses) but nothing really bad enough to sour the experience for me :)

Playtime: ~17 hours.

Other reviews29

One of the best "metroidvanias" out there, with an high emphasis on free exploration and an elegant "soulslike" story about a forgotten realm. Gameplay-wise is just incredible: tight controls, while being balanced and polished in every detail. The graphics are simply stunning, while the OST is the icing on the cake.
«Beaten more than once»
«OST on repeat»
A masterpiece that, for me, just overstayed its welcome and turned into frustration. By the White Palace I just wanted the game to end but it wouldn't just stop and instead decided to pull an utter shitshow after shitshow at you to annoy you to rage and tire you to death. I actually regret not stopping playing after the first ending. A sad disappointment in the end. Still probably would say many good things about it if I wasn't so negative after being tired and frustrated of this game.
this game is genuinely so gorgeous and fun. i had such a great time seeing all there was to see in the game and exploring and talking to every npc i saw on my travels. i could go on about things i love about this game but we would be here for hours! even if it was a little tricky at times, i think i only got genuinely frustrated once during all 100 or so hours ive played this so far haha
«Blew my mind»
«Just one more turn»
Exceptional in almost every way.
Godhome is for crazy people
«Blew my mind»
«OST on repeat»
ON PS VITA!!!
«Can’t stop playing»
«Sit back and relax»
It took me three times but I finally got into this game and I'm glad I did. Beautiful animation, fantastic worldbuilding that you want to explore every inch of, LOADS of content so you can play for hours; it's just all around great. If the game is too challenging for you there are mods to make it easier/help you get better at. 
«Blew my mind»
«Can’t stop playing»
Se você gosta do gênero plataforma, esse é um daqueles jogos indispensáveis, vale cada centavo (embora eu tenha recebido de presente). O jogo, em sua grande parte, é incrível. Um ótimo ritmo, com uma atmosfera e arte magnifica, além de ter um tema inusitado: insetos. Porém, tenho algumas ressalvas. Muitas das coisas que se pode fazer no jogo, é praticamente impossível de se descobrir sozinho. Me encontrei muitas vezes procurando no Youtube aonde ficava um tal amuleto. Porém, a pior coisa nesse jogo muito bem feito, é a DLC Godmaster. Sinceramente, a entrada pra essa DLC, é praticamente impossível de ser localizada, e ainda, uma DLC deverás porca, diga-se de passagem. É basicamente um boss rush. No comecinho era até legal, mas poderia ter parado no terceiro ou quarto panteão. Sério, tem um panteão, que você passa de todos os bosses do jogo, o que dura algo em torno de 30 minutos, pra você chegar no final, e ter que enfrentar um boss totalmente novo, na qual você não consegue vencer de primeira, só se você for um pro da vida, então, você vai treinar, treinar, treinar, treinar, treinar. Depois de muito tempo, você passa desta miséria. Sinceramente, não joguem Godmaster, não vale apena. Sobre tudo, é um ótimo jogo, qualquer banquinho que você senta pode ser um wallpaper pro seu PC, os barulhos que os bosses fazem são memoráveis (destaque pra Hornet e o Defensor de Esterco). Apesar da DLC porca citada acima, Hollow Knight é um jogo que possui muitos pontos positivos que amenizam a ♥♥♥♥♥ dessa DLC, como a possibilidade de criar combinações de amuletos na sua preferência, o mundo vasto, com diversas coisas para fazer. Esse jogo tem muito potencial para ser um dos meus favoritos, porém, as passagens ultra mega secretas, e a DLC Godmaster, não me permitem fazer isso. No mais, estou na espera da sequência.
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«Beaten more than once»
Yeah it's solid, just not my favorite Metroidvania. Absolutely saved by its art direction, music included. The story relies a bit too much on "2obscure4u" that everyone and their mother does now for me to call it STRONG, but overall it works along with the atmosphere and art direction to build a mood piece. I don't get why everything is bugs but it mostly works.

Ultimately, I wish there were a few more Metroidvania-y upgraded and the focus was a bit less on combat. Late game areas like The White Palace IMO show that the desire to make a precision platformer was there and they just did not succeed. The combat starts off week but eventually becomes good after a ton of upgrades, save some boss encounters I didn't care for, final boss included. The combat focus can occasionally lead to hashtag difficulty and that can contrast with the way things like healing, health, and damage output are designed. There's some currency and charms that imply an inventory management, but it basically disappears at about the halfway point. Charms are basically not worth changing, mama is easy to gain back, and currency just stops mattering.

I really like how the true ending works in this one. It's up there randomly with Bloodstained in making it (a) apparent that it exists and (b) hidden behind a sidequests that's both more secretive than the main quest while also not being arbitrary (like Symphony of the Night) or random and convoluted like an adventure game. That's how secret endings should work and they did a good job! Unfortunately, the endgame has a lot of backtracking in a big world that makes you reliant on a fast travel system that makes the sidequest a little tedious.
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Great
«Blew my mind»