PC 10.03.2018
Other reviews5
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The Story can be told briefly: Torah, a young Viking woman, ends up Living in the Ginnungagap, Purgatory, after her glorious life. In order to get to Walhalla, she must impress the Gods by conquered the Naming Jötuns (Giants).
To do This, armed with a Latile Axe, we roam a total Of nine beautiful, hand-drawn levels, while an atmospheric and atmospheric Soundtrack and a common car-producing (Swedish?) Off voice accompanies us from the Roots of Yggdrasil to the northern Sky. In doing so, we solve more, sometimes less complicated Puzzles and embrace the Strengths of the Gods, and then face the Jötun.
Each of the five Giants requires a completely different Tactic. The Fights here are reminiscent of a hand-drawn isometric Homage to Dark Souls and are at all times fair but above all one thing: Challenging and challenging. Every small Mistake inevitably leads to failure.
For me, JOTUN has been an atmospheric Journey into Parts of Norse Mythology, which unfortunately ended far too quickly, which is also my biggest criticism: The unfortunately a little too short Playing time with about 8 Hours, depending on how well the boss fights go.
5/7-Would Bring Torah back to Walhalla Anytime!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
"Jotun" is a simply knitted isometric Action Adventure.
(Just fun with Controller/Gamepad)
There is nothing more to say in itself, Jotun offers a simple Level structure, Far too simple and linear for my Taste.
Without having To blow out Mobs, you move from free-to-choose stage to Stage, collect PowerUps and then go into the really demanding Boss Battles.
The Boss Fights here are the Cream Piece of the Game, which can usually only be won according to Metroid-vania Style or the foreseening of the Attack patterns.
The Graphics and Atmosphere are beautiful.
The Viking Motif and History are also beautiful and give the Game a particularly nice Motif.
However, that's all Jotun has to offer, but Jotun doesn't want To be any more.
Jotun is a not a massive isometric Battle title, the Screen doesn't get crowded with Mobs and the Story of the Game also has no Twists or even dozens of Characters.
All of which makes Jotun, in my Opinion for many, an unbidable Title, especially for those who expect "more" from a Game. Which is absolutely understandable.
For me, Jotun was done after playing through (about 5-6 Hours), a nice Game for in between-but nothing more.
Conclusion: Jotun is a small Title for In Between, the Controls and the Game itself are not complex and do not fool it.
If you are looking for a little nice Game for in between with a Viking motif, you won't go wrong with Jotun.
But Those who are looking for something bigger and more complex will not be happy with Jotun.
Follow my Curator Group for more Tips http://store.steampowered.com/curator/6859180-The_Spacewingman%27s-Spiele-Tipps/if you like;)
Jotun is a weird game.
Some will love it, others will hate it. Both are completely viable opinions; here's why.
The good:
- Jotun has some fantastic storytelling. The game manages to make each level truly unique.
- Jotun understands the need for scale. Nothing ever feels small. Unless we are talking about you - puny human -
- The game is challenging. There are some levels that are rather hard and require some thinking through!
- It handles mythology with care and respect. If you wish to learn a thing or two while playing, this'd be a good starter!
- Wins the "Best animation for a checkpoint" award.
The bad:
- There is always one boring level
- Apples are really, REALLY hard to find.
- The attacks are not perfectly balanced. Light attacks are almost never worth it (some exceptions apply, in which light attacks are suddenly the strongest thing in the world - All dwarves ever)
- The map sizes are huge. You'll hate the backtracking if you have taken the wrong path.
Overall, this game is not for everyone.
Its a good game. And it features some awesome fights, but you will need to really sit through it all to get there.
If you like the things you see in the "The good" section, you are very likely to just ignore all the flaws written in the bad section. But if they do not appeal to you, I'd recommend not buying this game.
Some will love it, others will hate it. Both are completely viable opinions; here's why.
The good:
- Jotun has some fantastic storytelling. The game manages to make each level truly unique.
- Jotun understands the need for scale. Nothing ever feels small. Unless we are talking about you - puny human -
- The game is challenging. There are some levels that are rather hard and require some thinking through!
- It handles mythology with care and respect. If you wish to learn a thing or two while playing, this'd be a good starter!
- Wins the "Best animation for a checkpoint" award.
The bad:
- There is always one boring level
- Apples are really, REALLY hard to find.
- The attacks are not perfectly balanced. Light attacks are almost never worth it (some exceptions apply, in which light attacks are suddenly the strongest thing in the world - All dwarves ever)
- The map sizes are huge. You'll hate the backtracking if you have taken the wrong path.
Overall, this game is not for everyone.
Its a good game. And it features some awesome fights, but you will need to really sit through it all to get there.
If you like the things you see in the "The good" section, you are very likely to just ignore all the flaws written in the bad section. But if they do not appeal to you, I'd recommend not buying this game.
«Beaten more than once»