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Pizza Connection 3 review
by valentin_alwolf

good.
«Just one more turn»
«Sit back and relax»
«OST on repeat»

Other reviews2

Translated by
Microsoft from Deutsch
I loved the Pizza Connection Series and therefore got the third Part-especially since Previews didn't look bad. Some may point in that the Developer is different from that of the second Part and therefore you must not equate everything. And, of course, the new Developer (and would have the old one) is free to change the next Generation of a Game compared to its Predecessor. However, it is also important to bear in Mind that it is obvious that the Core Elements have been deliberately retained and that a Kind of Remake has actually been designed. With "more up-to-date Graphics"-therefore in Quotation marks, because in many Places the Potential of Progress is Harnessed, but in other Places steps are taken. If you look at the Figures, you are sometimes a bit horrified. For me, PC3 is more of a Back-and-forth. Why? Because some Elements are simply missing. The Pizza erator offers no longer felt as many Options-even if that was never my favorite Part in the Game, the Staff can't be trained-which is really difficult and somewhere also not logical, Guards can not be hired (yes there are cameras, I'm not sure, though, to what extent they bring something). It feels like the Question is just about the Money, who has more and can hire more Criminals can feel like breaking everything if he cleverly bypasses the Police. There is no longer any Possibility of making an Emergency Call there. If, Coincidentally, no Patrol catches the enemy criminal, it is bad luck. A few new Elements have been added-nice Ideas include the Mascot and the Pizza Cart. All in all, though, I'm missing too many Basics. And now the biggest Criticism ever: The Bugs. My Goodness-that one or the other Mistake has crept into a finished game-may be yes. But this is at best a Beta Version. Selling This Game as ready for just under €30S' is quite a Cheekiness. Apart from the graphic Errors-how, for example, half the Population felt simply sinking or emerging from 10 Metres in front of the subway entrance in the Ground-there are quite a few Bugs that actually restrict the Game. I constantly have Problems with Staff who just don't show up for Work, or even 3 Hours later-or else go earlier. This Problem predominantly appears with Layers around Midnight, but elsewhere it could already be observed. The Construction Mode has also become stuck several times, so nothing was feasible anymore and the entire Game had to be restarted. Who hasn't saved before-well, too bad. Some Restaurants are so unfavorably placed that Customers can't enter it at all because of Fire Hydrants or Lanterns. They then walk around for a While, jostles through the Walls at some point or just disappear. Aprospros disappear. When I switch to Construction Mode, or close the Restaurant regularly, all Customers simply dissolve into Thin air. Why can't they just go out to the Door at LEAST (as it was solved in PC2, for example-and thus seemed much more natural)? And why can't I put a Chair on the fly (niciht occupied and provided Space at The Destination)? Or at least hire a Manager-as you knew him in the Pre-release-who takes care of regular Repair? The Moonwalk Stories are also quite tragic. Unfortunately, it happens again and again that Employees suddenly only move on the Spot. If you then notice this too late and for example no More Ingredients are delivered, you have done 50-100 k Miese with a bit of bad Luck. And with a whole Chain, I don't want to have to constantly check if the Game has any Macaque again. Even the Employees who just appear to wrong Shifts-dafuq?? And no, it's not a Shift Change that won't be implemented until the next Day. I have at one Point a Shift with 4 Waiters because Of high Operation and then one with 2 Waiters, as after that there are dead Pants. However, the 4 of the 5 Waiters have decided to work on the next Shift-probably because that's more relaxed. So I'm missing the Waiters in one Shift and I then pay them unnecessarily in the other. It is clear that this should not happen at all; But resetting or rehiring yourself did not bring any Success. And that's where I really wonder-how can you be so brazen about selling that as a finished Game? It's just unplayable in some Places ... It's really, very a shame.
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