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Sand Land review
by MrSpanky

Surprise game of the year.

Mad Max meets Dragonball.

- Visuals
- Toriyama style
- Vehicles
- Vehicle upgrade options
- Characters
- Performance
- Maps
- Post game content
- More then just sand
- Races
- Bounties
- Arena

- Enemy variety
- Repetitive and limited companion banter
- On foot combat unsatisfactory
- Asset reuse
- Stutter on weapon particle effects
- Stealth sections

Well made open-world game with lot of stuff to do, from discovering locations, exploring the map with 13 different vehicles, crafting and upgrading such vehicles and expanding your headquarters from a deserted town to a lush city.

The classic "Ubisoft tower mechanic" works well in a post-apocalyptic scenario.

Music gets repetitive pretty fast do to limited tracks.

In the end its 80+ hours of fun, messing around with over a dozen vehicles, a garage of 30 vehicles and exploring two wonderful maps.
«Blew my mind»
«Can’t stop playing»