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Mandragora: Whispers of the Witch Tree review
by bigbaddice

Mandragora: Whispers of the Witch Tree is a game I truly wanted to love—but the longer I played, the worse it got. The final straw was the broken achievements, along with various bugs and changes that undermined the initial positive impressions. Unfortunately, Mandragora loses its charm with each passing hour. The breaking point comes with the boss named Necromancer, who not only has an excessive amount of health but also enters a second phase where you're forced to fight two enemies at once. To make matters worse, you begin falling into traps that kill you instantly, turning gameplay into a frustrating loop of respawning and trying to solve unpleasant, borderline unfair puzzles. The satisfaction fades, leaving only curiosity—on one hand, you want to uncover every secret the game has to offer (some of which are genuinely creative), and on the other, you're driven to see the story through, because it's truly worth experiencing. The developers are aggressively patching the game, so there’s a good chance that many of these issues will be resolved in the weeks following this review’s publication. Will that actually happen? Time will tell.

Full Review:
https://bigbaddice.pl/mandragora-whispers-of-the-witch-tree-recenzja/