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Dragon Ruins review
by BloodScorchedSun

I really enjoyed the simple loop of this game. It has that old-school grid like Rogue and is pretty fast paced with auto combat. The loop just has you leveling up, returning to town to heal, level up and upgrade gear before descending back down again. As you explore further you come across tougher enemies. There is a some sort of timer on respawns so you can farm easier enemies if needed. I found the game to be very addicting in its simplicity with the only hinderance being that once you gain enough XP to level up, you need to go back to down to spend gold and actually level up before you can continue to gain experience. I assume this plays into the loop to keep you from just clearing the entire map but at some point it was hard to have enough gold to constantly level up. I wish it was a bit longer. Once you find and beat the dragon you basically start new game plus and play again. I couldn't tell if the enemies were more difficult but the dragon definitely was on repeat fights. I wish we had more FPS dungeon crawlers like this on consoles.
«Just one more turn»
«Can’t stop playing»
«Underrated»