Light theme

Final Fantasy III (1990) review
by Arks Ultima

Final Fantasy III features a brilliant growth system that lets characters change jobs at any time, giving players tens of thousands of possible strategies to tackle different enemies. It’s essentially the prototype for the series’ later peak in system design — Final Fantasy V. The game also offers plenty of side quests, greatly boosting replay value. Unfortunately, enemy stats and abilities don’t fully take advantage of the flexible job system, making battles feel somewhat repetitive. The story takes a step back, reverting to the level of Final Fantasy I. Even so, these flaws don’t overshadow the fact that this was still one of the best RPGs of its era.