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Disney Epic Mickey: Rebrushed review
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by BloodScorchedSun

I despise this game. I have often thought about platinuming games and how they effect my outlook of a game afterwards. Depending on the platinum, it causes a player to butt up against broken or middling systems and mechanics that you'd otherwise not spend much time with, as well as spending too much time with the game than if you just completed it once. I played a bit of this game back around it's release on PS3 and remembered nothing of it. When I first started playing it I thought it was kind of cute and an interesting take for a Disney game. The paint and thinner mechanics were probably more novel back then. The game quickly became more of a slog with it's repetitive combat mechanics and it's longer than needed run time. There is also the fact that then lock you out of back tracking in some areas but not others causing you to fail quests. I ended up play through this game 4 times to get the platinum. In the last level if you help out any of the gremlins it will lock you out of the bad karma ending because they destroy two generators right as you enter the boss room. Despite the fact that to get the bad karma ending you also destroy these generators but apparently getting help is good? I'm not sure. Regardless, I didn't know this and that made that entire run a wash as there is no manual saving. There is also no good way to skip dialogue. You can skip it slowly and some scenes but it's an absolute slog of a task to replay the game. This all just points out flaws of the game. The boss fights are bad and repetitive. The only interesting one is the Hook fight. There is a good way to end that fight that is not explained at all which is just an issue with the game as a whole. There is just no direction to some of the goals and it results in just spraying thinner everywhere at times to reveal stuff. I'm not really sure why THQ decided to put this one back out.
«Disappointment of the year»
«Waste of time»
«Game over at last!»