Romeo is a Dead Man divides: love Suda51's wild insanity or get bored by repetition after 5h. I'm in between — hooked early, frustrated late.
First hours rock: genius concept, stunning style/music, bonkers universe, fun melee/gun + Bloody Summer combat. Hallucinatory vibes, crazy bosses, absurd dialogue — pure unique Suda51 magic.
But repetition murders it: color-swapped enemies, identical arenas, looping objectives. Late-game difficulty sucks (spam/cheap attacks, not real challenge). Finished with grumbles on last 3-4h.
Good game for demented atmosphere/style. 15-18h at 50€ fair, but no DMC polish. Fans: yes. Newbies: No More Heroes first. Original, flawed, assumed Suda51 perfection.
Full French review:
https://rogueh24.fr/test-du-jeu-romeo-is-a-dead-man/
«Sit back and relax»