Soda Crisis is a frantic, high‑octane run‑and‑gun that delivers a solid adrenaline shot. Sprinting, sliding, grappling, and shooting – it lives by speed and fluidity. The instant‑death and lightning‑fast retry system keeps you in an addictive flow: you die a lot, but you respawn immediately, learning patterns through repetition. The arsenal is varied, the boss fights are spectacular, and the pace never lets up. It's demanding but fair, and mastering a level is genuinely satisfying.
The colourful sci‑fi setting – a global soda crisis – is a fun premise that never gets fully exploited. The narration is minimal, almost anecdotal, so don't come for the story. Visually, it's a treat: polished 2.5D environments, spectacular particle effects, fluid animations, and an electro‑rock soundtrack that pumps up the adrenaline. Technically flawless and Steam Deck Verified.
It's short (3‑4 hours), the universe is under‑used, and levels can feel repetitive. But for a quick, intense session of pure action, it's a honest, cathartic treat. Not the run‑and‑gun of the year, but a solid pick for genre fans craving immediate fun. Good value for money.
Full French review:
https://rogueh24.fr/test-du-jeu-soda-crisis/
«Time-tested»