Strangeland is a small marvel, the kind only a passionate studio like Wormwood could offer. Behind its old‑school point‑and‑click exterior hides a work of remarkable intelligence and sensitivity, using video games as a genuine tool for introspection. The writing, the atmosphere, and the coherence of this nightmarish universe make it an unforgettable experience that haunts the mind long after the final puzzle. The puzzles are clever, well‑integrated, and never frustrating, and a hint system smooths the experience without diluting it. The surrealist universe, drawing from Norse mythology and Lynchian strangeness, is fascinating and deeply affecting. The pixel art is superb, the soundscape oppressive, and the voice acting excellent. It's short (four to five hours), and its darkness and thematic demands reserve it for a discerning audience. But for those willing to dive in, this is one of the most beautiful point‑and‑clicks of recent years, a worthy heir to Primordia. A troubling and magnificent journey that I warmly recommend.
Full French review:
https://rogueh24.fr/test-du-jeu-strangeland/
«Time-tested»