Peglin is one of those indie gems that prove a simple idea, well executed, can give birth to something exceptionally addictive. Red Nexus Games has taken two proven concepts – Peggle's pachinko and Slay the Spire's roguelike progression – and turned them into something unique and jubilant. Every run is different, every successful combo is an explosion of satisfaction, and the game's infectious good mood makes it an ideal companion for both short sessions and evening marathons.
The genius lies in the deceptively simple loop: aim and launch your orb into a board of coloured pegs, chain combos, deal damage. Between battles, a Slay the Spire-style map lets you build synergies between orbs and relics. The depth is real, the variety immense, and the "one more run" factor is extremely powerful. The pixel art is polished and readable, the soundtrack is catchy, and the game runs perfectly on Switch and Steam Deck.
Yes, randomness can frustrate, there's no story, and difficulty varies. None of that matters. Version 2.0 added a fourth act, making the value for money unbeatable. If you're looking for an accessible, original roguelike that puts a smile on your face, Peglin is for you. One of my favourites of the period, without hesitation.
Full French review:
https://rogueh24.fr/test-du-jeu-peglin/