Deadcraft is a survival-craft game that stands out thanks to its genuinely original idea: playing a half-human, half-zombie hybrid who exploits their undead powers to survive. The zombie farming mechanic – growing your own undead followers, absorbing enemies for resources, commanding hordes – brings genuine freshness to a crowded genre. The crafting system is varied, progression is readable, and the combat works well enough. Reid, the hybrid protagonist, offers a fresh narrative perspective, caught between two worlds at war. The visuals are clean and colourful, the soundtrack effective if forgettable, and the game runs solidly on all platforms, including Switch.
It's fresh, accessible, and well-executed, delivering a pleasant dozen hours. But it's short for the genre, balancing can be capricious, and combat lacks real depth. Not a revolution, but an endearing niche experience that deserves a look from fans of original survival games.
Full French review:
https://rogueh24.fr/test-du-jeu-deadcraft/
«Time-tested»