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Star Wars: Knights of the Old Republic II – The Sith Lords review
Meh
by Brahmaputra

This game is just not finished. The beginning is very promising but the further you go the less sense makes the story. Closer to the end the plot forgets about most characters, rushes through final bosses and that’s all. I guess, the developers didn’t know how to end the game so decided not to finish it at all. So, as an unfinished project, this game doesn’t deserves its money. Trust me, you’ll miss a lot of content and will be disappointed with the finale.

Other reviews7

In my mind, the best licensed RPG experience ever created.
One of the best games you can get from a Star Wars game. The game unfortunately has a lot of cut content due to dev's time restrictions but a mod called TSLRCM mod which restores the deleted content as well as adds a 3rd ending to the game.

Hours of fun and tons of mods to play around with as well! This and KOTOR one got be into RPG games but not many of them even gets close to being as good as KOTOR games.
Translated by
Microsoft from Deutsch
The game that got me into RPG's and the best game to be ever made (along its prequel). You'll get addictive playing it. I now bought Kotor 1 to complete the experience. Buy Kotor I + II and just love it. I r8 8/8 m8 buy it before it's too l8.
Translated by
Microsoft from Deutsch
There's a small Advantage, if you get into a Series later, you can leave all the experimental Spam behind and focus on the essentials, so it's apparently with Knights of the Old Republic, The Sith Lords. For me almost too old Graphics, but the draught and the Possibilities make up for, I was not promised too much by. The System behind It is Skimmed off Baldurs Gate and just so perfect, pretty fully grown overall.
Translated by
Microsoft from Deutsch
In my Opinion, one of the best Role-playing games ever. The Story is unpredictable and evolves differently depending on which side of the Power you choose. The Companions react to this, of course, but also to the Gender of the Players, for Example. There is even one Companion for female Or male player characters. By not being able to make it right to everyone, you don't end up with a particularly deep Relationship to some, so they don't want to tell anything about their Past. But Since all Figures have an interesting Background and the Information also strengthens the Player directly, of course you want to know everything. For the Reasons, there is enormous Replay value. The Capsule System is a little old baked These days, as it is based on the old rude-based Cube system, but it is graphically staged quite nicely for the time; So Light Swerage Owners fight against each other with the familiar Soundscape and you really see who has just landed a Hit without looking up the Values in The Combat Log. Still, the Action can't be compared to the Combat System of Mass Effect or the like, where it plays a Role in HOW well you can aim, with KOTOR you really only give Commands. The Dialogues have succeeded well, unlike some newer Games, it really does matter what you say, and if you are gratuitously patchy towards your Friends, you can also unfriend them very quickly, which is also gametechnically relevant (see above) Conclusion: Who likes The Predecessor of Mass Effect, in which you don't have to shoot yourself, certainly does nothing wrong here and is a Must for Friends Of old Role-playing games anyway. Personally, I find the Story and Vans even better than in the first Part. As a Tip last but not least: If you have Problems with crashes, you should bring the Resolution to a 4:3 Format, then finally in a Window, at least with me fixed all the crashes
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Can’t say anything bad about this game. It’s old but worthy to play even years after the release. Knights of the Old REpublic is a perfect RPG in the Star Wars universe, with a deep story and excellent music. The combat here is awesome too - it feels like a real fight with the weapons that have weight and so on. Though the visuals are out of time a little bit now the game stays one of my favorite Star Wars titles ever.