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Reus review
by Juri

This game is very deep. The core mechanics is simple - you need to get resources for human villages. You use four titans to do so. But different resources combine in multiple ways, and it’s so interesting to figure out what combo is the best! The game becomes more and more complex the further you go, and you have to invent new ways to manage resources. In other words, it’s a great indie strategy, highly addictive and recommended.  

Other reviews7

Translated by
Microsoft from Deutsch
Simple enough for everyone to Understand it, and yet so complex that you can always discover something new which surprises you. It's hugely Fun, and thanks to the short Games perfect for In Between. Just a Game that's just beautifully chilled and fun. Just Try yourself!
Translated by
Microsoft from Deutsch
Interesting Gameplay principle. A Kind of Building Strategy. Well staged and visually appealing. Easy Entry, out backwards quite complex. The Game is well explained and gradually expanded. The Achievements are actually more of Missions that allow you to unlock more "Building Levels." For Tinkerers and Knoblers.
Translated by
Microsoft from Deutsch
Overall, fresh Gaming experience with Strategie/puzzle elements. The Motivation is basically based on gradually unlocking various Elements with the Help of Successes. This can have a bit of a positive effect in the Long Run-but in the end it is necessary to be able to manage everything in the Endgame. Certainly nothing for everyone, but in the Sale for Puzzle-/Strategy friends worth a Look!
Translated by
Microsoft from Deutsch
Who can do anything with WakingMars ... Here is another very good "Symbiosis" Soiel. The Lyrics are a bit clumsily small, so less suitable for "ripping from the Sofa." The Sound is atmospheric, unobtrusive .. Very pleasant. It is not easy To get started because a detailed Tutorial and Manual are missing. Whoever has the Hang of it will, however, spend many good Hours with REUS. _ 89/100 _ (I miss a Co-op and/or story mode)
Translated by
Microsoft from Deutsch
"Reus" is a Strategy game in which you control 4 Giants and place resources in your World with them, so that Tribes can settle down and unfold in the best possible way. The further a Tribe is developed, by Completing Projects, the more Ambassadors are unlocked. Each of them reinforces the resource skills of the Giants, or Aspects that can be used to improve them. Initially, only Basic Levels of all Resources are available, but the more the Game is played, the more Achievements are unlocked and thus Upgrades them. This is how "Reus" Unfolds over Time. Rating: + good Tutorial + Game unfolds over Time + Achievements present challenge and are well integrated into the Game (down to Project achievements) + cuddly Comic style-not Multiplayer-information texts often false, Often even the Debug Texts displayed (at least in German)-Projects are selected more or less randomly-game builds entirely on achievements on "Reus" builds entirely on its Achievements, it's Fun to crack them when it's not exactly about the Project Achievements, in which not too rare old Scores have to be loaded. It is not complex but challenging, so also a Thumbs up.
The idea of the game is great, and I like the setting and characters they created, but the gameplay is awful. It’s repetitive and boring, you just do the same thing again and again. If they add more mechanics and features in the future, I’ll definitely try it but now it’s not worth to play.