Light theme

Alan Wake review
by Valtel

Maybe the most poetic game ever released. For book-worms but also for those who enjoy good story and survival horror genre. This game is beautiful indeed and worth to play. Interesting characters, good music (as I remember it) and original combat mechanic. An epic game indeed!
«Blew my mind»

Other reviews3

Translated by
Microsoft from Deutsch
Classic Case of "Since the Release date of 2010 repeatedly met, but always left lying down." The Game always seemed kind of pale and uninteresting to me. Whether it's the Fact that it's set in a Small American town in a Mountainous Landscape Or the Protagonist Alan Wake is a writer with a Flashlight running around in a Tweetsuit or that the Enemy here is an unspecified Darkness, the Shady Shaping is rushing at the Hero. Well-this was a Spontaneous Purchase and I can't even describe how wrong I was in the Game. First of all, "uninteresting" is the Word that least applies to Alan Wake. When you get into it, the Game tells one of the most exciting Stories in Video Game history, ingeniously constructed in Chapters with Cliffhangers. It was no different: The Masterpiece had to be searched over four Exciting Evenings. The Scenario of the Small Town in the Mountains is picturesque and beautiful. From Stephen King To Lynch's Twin Peaks to other mystery classics like Act X, it's teeming with Innuendo without Overloading here. The Protagonist and his Opponents fit in wonderfully. This is about how good Stories work, what makes Fear and hope, how main And Minor Characters become important to you, and how to pack these Things into an innovative Form of a Computer Game. That sounds a little quastised and lifted off again now. But It is not. Promised. Other: Alan Wake is a horror survival action game. Between the individual Stops of Alan'S Journey through the Town of Bright Falls and Surrounding areas to find out why he's Missing a Week, his Wife and holiday Island have disappeared, and the Manuscript of his new Book, which he can't remember and seemingly At the same time exactly describing The real mysterious events, distributed in the Area, the "Darkness" tries to stop/kill him and he then has to defend himself for a Section with Light and Weapon. This is cleverly packaged and fun. Even if, of course, it seems a little repitive and worn out against The End. But then there is always an urgent Desire to experience the Progress of intelligent History. Oh yes: The Game makes you Happy and captivates you to the End, so a clear Buy recommendation. In the End, most of the Questions, but not all, are clarified and that makes for a nerve-wracking Cliffhanger. For People who only understand train Station or People who are simply interested, there are two free Additional Content that makes the End around Alan Wake more extensive and deepens some Of the answers of the Main Game, which only occurred as a Nod. That's nice but not a Must. Not only because the Story in these two Additional Episodes does not undergo far-reaching Further development, but also playfully offers nothing New. They are to be understood as a Referral to the expected Sequel, which will hopefully become just as awesome as this Game here.
I'm really impressed. This is the best video game story i've ever seen. Speaking about overall quality, 2 years after release the game still looks stunning with great graphics, and the great atmosphere, music and gameplay are all there. (Thanks, devs, for the good port for PC.) There’s only one question I have. Why the hell console exclusives are way better than any multiplatform games?
«Blew my mind»