Ogre Battle 64 is an offbeat RPG that got hit in the head and woke up thinking it's an RTS. The combination worked well despite the clunky N64 controller, which thankfully is not required to play this game anymore. Your characters are all of the familiar RPG classes, and you form them into squads of 5 or so from a menu that's reminiscent of Final Fantasy Tactics. Actually, a lot of this game is reminiscent of Tactics, but that's not a bad thing.
Because of the 5-man squad mechanic, your army is highly customizable, but you will learn that there are only so many different units that really work well together. Still, there is enough variety to play the game many times with a completely different set of characters. Be warned that the alignment system decides which optional characters you can access, and it's not mentioned in-game, ever.
Because of the 5-man squad mechanic, your army is highly customizable, but you will learn that there are only so many different units that really work well together. Still, there is enough variety to play the game many times with a completely different set of characters. Be warned that the alignment system decides which optional characters you can access, and it's not mentioned in-game, ever.