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Vindictus review
by shivayl

I love the fighting system, one of the best ones I've ever played.
But it lacks something. I don't know.
It's not very challenging, everyone can level up easily without grinding for the best gear, the loot looks the same for everyone, I don't see no one standing out from the others.
And the game is dieing. Almost no one play's now a days compared to years ago.
I would still try it out though, for the fighting system, it really is amazing.

«Better with friends»

Other reviews5

Translated by
Microsoft from Deutsch
A really mmo with very good graphics a good fight system and good control it will not get boring
Translated by
Microsoft from Deutsch
Every Time I wanted to open it it is crashed and in addition this game has turned off my firewall and windows defender, which is a no go!
Translated by
Microsoft from Deutsch
I find the game in itself really good so far and that you can scratch it in terms of sounds also in German is also good only the only thing that comes into my mind is the thing you can't use a loud one like äüö and that's actually a shame I hope it will still be around The game taken care that even German players could play it but in itself I can make anyone the game empfel the hack and slay gams likes
Translated by
Microsoft from Deutsch
I still played Vindictus, since it was freshly released by the predecessor of nexon and I have to say, back then it was much more exciting than it is now. After just under 3 hours of playing, I reached lvl 24. At that time, the first area was only completed, because you had to assemble the Armor and paint materials. Now you get part with + 2,500 2/3 after every endfight. Just like that. There Are no real difficulty levels anymore, back then gabs in addition to normal nor Hard and Heroic for better rewards and now it's all just set to normal And only in The High Content from lvl 90 + is the Hero Mode unlocked in selected missions. The "Rise" update has made it less pay to win, but has lost a high level of challenge, which I find disappointing. In the past, they were happy about every lay of the Bosses, because they worked towards them, developed strategies. Now most opponents don't even really fight back anymore. And through the Regeneration of Life outside of a struggle, potions have become completely useless and the Shards Of life have become even more so. At that time they were dependent on them and collected as many as possible before the next fight in order to pick up the expensive Potions. Opponents Have less HP and the HP is also no longer raised when more players are joicing, which actually makes it useless to have a group, because otherwise no opponent is alive longer than 30 seconds. The gameplay is still good even after removing jumping mechanics and the associated attacks. At first you miss them but it goes according to nous boredom. They should really add the Hard mode again to make players have fun reading the Higher Claims to pose difficulty and not only frustrated Children who can roam everything directly and want to kill 1 hit. I hardly enjoy it anymore, but if you are looking at headless and find the Graphics horny, for the game is definitely what
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