Light theme

Undead Horde review
by Dmitry Seleznyov

A nice game with simple yet pleasant mechanic. Becomes slightly boring near the end because of overall repetitiveness but it ends at the right time.

Other reviews3

Translated by
Microsoft from Deutsch
Early Access Review Runs pretty stable and delivers exactly what the Images and the Videos promise ^^ you're a Death Charmer and have to destroy the Living;) That's exactly what I wanted and that's exactly what I got. Little Plus that I like very much is that it is not cluttered with loud snack ... Just what you need to revive dead and be evil ^^. Good Start in early access!
Translated by
Microsoft from Deutsch
Product received for free Early Access Review Undead Horde by 10tons Ltd Is an Action RPG with an isometric PERSPECTIVE. It is not currently available in German, so marginal English knowledge of Understanding is necessary. We take on the Role of an ancient Evil, a Necromancer who, rather coincidentally, has been released from his Imprisonment. We start our Adventure with not much more than our Bringer of salvation, the Undead Chicken that freed us from the etheran container, our Prison. Quickly the first Farm Skeletons join our Side and we are slowly realizes that the Living are holding the World in their Clutches – a Circumstance we will want to correct as the Game progresses. So much for the humorous Story, which is a little reminiscent of Overlord and Dungeon Keeper. Our Crypt serves as a Base where we can heal ourselves before deployments and provide ourselves with Minions or Objects. A Tutorial Explains to us, relatively unobtrusively, the existing Features during the first Missions and gradually introduces new ones. By getting opponents done, we always unlock bessre Minions. The Battles are quite exciting and we have to resurrect freshly defeated Enemies, often during the Fight, in order to fill our own Lights. In Level Ascents, we choose between 3 Cards representing Gameplay: More Minions, more of our own Fighting strength, or the Focus on Spells. However, all relevant Values are always increased, you only decide which ones should rise the most. Defeated Enemies or Treasure Chests drop Loot that we can create and use. With better Weapons, magical Rings and Amulets, it struggles much more easily against the living Misgegudness. These Loot Pieces are often associated with active Abilities that buffer our Minions by, for example, causing or healing Additional Fire damage when they cause Damage to the Enemy. All in all, Undead Horde Already seems to be a solid Game for in between, which you can see the Mobile Experience of the Development Studio. On a Tablet, the Game principle would work just as well. In the End, therefore, what is decisive is what happens in the Early Access phase, i.e. on the one hand how much Depth they can build into the solid Scaffolding, but on the other hand also how high The Entry Price will be. Video Format Early Access Preview: https://youtu.be/3yNUFrj89fY Many Greetings your Freelancer @Freelance Gaming
Read more...