Elex is an action RPG that takes upon the daunting task of combining sci-fi with medieval fantasy and surprisingly manage to pull it off. As long as you can get over the very high amount of AA jank, this an ambitious title worth experiencing.
• Quest design is excellent. Almost always there are multiple ways to complete a quest that help in roleplaying and I don't remember there being any uninteresting fetch quest. There are 3 main factions to choose to from and they provide very different abilities, so lots of room for replayability.
• The exploration is rewarding and has enough unique locations & loot. This is the closest you'll come to Bethesda's level and damn impressive for a AA game. Despite some low poly areas, the world is beautiful with perfect use of lighting to bring out the atmosphere. The verticality of the map design is really well done and the jet-pack allows for fun traversal.
• Player progression is one the best I've seen. You start as a complete weakling and the world feels genuinely dangerous as you try to avoid almost every enemy. 1st time you get companion feels like huge rewards mechanically. You take your sweet time to level up and can get frustrating and it indirectly hinders your exploration but keep at and you'll be rewarded.
• The world building and story can feel a bit silly in the beginning but as more of the game opens up, you see the genuine effort the devs have put in to make a believable immersive world.
• Combat. Don't let fanboys fool you, it's terrible, at least for 2/3rd of the game. Hitboxes are some of the worst I've seen in past decade. Melee combat plays like a poor man's Witcher 3 so get a gun as soon as possible or join a faction to get magic/tech abilities. For a game that prioritizes stamina management, the devs made an inexplicable decision to give only bipedal enemies stamina but 70% of the enemies you fight are monsters with no stamina requirement.
• Companion AI is trash. A significant portion of the time they stand around while you get mauled by beasts. Do yourself a favor and stick to the companion Duras, he has the most aggresive AI and thus the least bad.
• Although enemy visual designs are very good, most are actually just reskins of earlier enemies with more damage. This wouldn't have been a problem if not for the fact that you fight enemies by learning they attack pattern and when newer enemies have the exact same pattern as earlier ones, it sucks out the joy of discovering something new.
Overall Elex is an ambitious game that stumbles in almost every area. Despite that if you can look past the AA jank, it's a very enjoyable experience. Certainly a much better roleplaying experience than Bethesda titles. Here's hoping that Piranha Bytes will actually improve for a change since Gothic in the inevitable Elex sequel.