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Quest Hunter review
Meh
by Bruno Maio

Decent game to play with your partner who may not be very experienced in games in general. 

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Translated by
Microsoft from Deutsch
Early Access Review Quest Hunter is an isometric Action Role-playing Game That can be controlled to a large extent with the Mouse. The alternative Option is Controller and Keyboard. The Mouse control is a bit spongy, but it works. The Graphics are nice and comichaft. The Entry Into the game is quite simple, but you have to get to know what the Game wants from you. Here you should use the Map that shows quest Targets. At the Moment I still lack a Quest Log (or maybe I just haven't discovered it yet). I can't say much about the Co-op yet, except that it works:-D Total Game time should be about 10 Hours-but here you should follow free Updates that expand the Story. Update: October 2017 The Game can be measured at the current Time of just under 9 Hours. However, the monthly Content Updates seem to be down-so the Game Remains unfinished. The Story is not complete and the latest Quests go nowhere. In addition, after a rather hard entry, the Game becomes very easy Quite quickly. There are also only a Handful of real Puzzles. The Story is very simple and hardly captivates. At the Moment you have the few Hours of Fun, but after two Thirds of the Game time boredom creeps in. At the Moment, you should still wait to see if there are actually any Content Updates left before buying the Game. I would like to write something else, but unfortunately something outweighs the Disappointment.
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Translated by
Microsoft from Deutsch
Early Access Review The Game immediately captivated me and is definitely worth its Price-I haven't had that much fun for a long Time. Even if you've played through it relatively quickly at the moment. Finally, the Content is being expanded and I'm already looking forward to it;) Great Is:-cute Graphics-simple, clear interface-little In-game objects (i.e. not 1000 different Potions that you have to make With 99999 Different Types of flowers but ONLY money, Fabric, Leather, tree trunks, stones, "food," Bombs to blow, Crystals (for Unlocking + Improving skills), every now and then a Gear part and Keys to open Doors or Boxes. Is Completely sufficient mainly because the same Items are stackable and there is no stack limit. -generally little Loot (no Gear craze like E.g. at Torchlight or Diablo where you have a crowded Inventory after 2 Minutes and still you can't need any of it, THANK YOU!) -motivating to explore everything with the buried Truhen/puzzles etc. -Travel Map is beautifully designed and fun with the Hiding Places. -Gear is upgradeable and you can decide for Yourself what you want to wear Less is good:-Puzzles are relatively simple and all are built up the same. Pushing Stones, pressing Levers, etc. is somewhat unimaginative in the Long run, possibly there is something New in the Expansion. -The Shaman Bug (port away and no longer show up)-Questlog and its Overview. In My Opinion, it is a bit exhausting To see all the completed Quests (for which you have the Journal including Quest Texts). The active Quests would be perfectly sufficient. -that the Transitions are not clickable, but you are automatically asked if you want to change the Area (which is especially annoying when Loot lands in these Places)-Dungeons (I prefer to call it Labyrinths because it's just a matter of finding the right Way) do so Initially, however, fun offers relatively little Challenge and are all built according to Schema-F i.e. it gets boring: Find keys to open 1-2 Doors which points the right Way and finally 2-3 Boxes of looten-> out. An End Boss, possibly 1-2 Puzzles and a few strong Opponents dropping special Objects would be more motivating in the long run. In Short: Buy it-it's really worth it and support the Developers with it:) Look forward to the Expansion!
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