Light theme

Neo cab review
by Angus Williams

WHAT SETS IT APART: Capitalist cyberpunk dystopia aside, the part of Neo Cab that struck me most was its portrayal of an abusive friendship. Every time Savy contacted Lina with a vague request, only to then ignore her for days at a time, I was reminded of my own experiences with fair-weather friends. Chance Agency have succeeded in developing an engaging atmosphere in Los Ojos, but what brought it to life for me were the particularly novel relationships that blossomed (or in this case wilted), as I explored it.

Other reviews3

PROS:
+ Really interesting cast of characters and their dilemmas
+ Feelings system, which blocks some dialogue options and unlocks others (MC's mood depends on earlier dialogue choices and further choices depends on the actual mood - you catch the drift)
+ There are too many characters (passengers) to get to know all their stories on your first playthrough, so there is some degree of replayability
+ The whole idea of the game being set mostly in a cab, which does not get boring nonetheless

CONS:
- No voice acting and ambient, peaceful soundtrack can get dull after a while
- Main storyline is (in my opinion!) less attractive than a lot of side-plots, which wasn't intended I guess
- Having to charge your cab every two rides is monotonous and unnecessary (it was implemented to make the game harder, but it does not make it harder at all)

Neo Cab is NOT a cyberpunk taxi simulator, but is a visual novel focusing on solving psychological and social problems (and getting juicy 5-star ratings in the process). In one scene you try to cheer up a passenger, whose friend is about to die, and in the next segment you encourage a passenger to jump off your riding vehicle just for fun. Definitely recommend to try this game.
«Sit back and relax»
have fun being a cyberpunk cabbie