Fighting the game mechanics isnt my idea of a fun game.
Side movements, jumping and intercepting flying kickers is an exercise in frustration.
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Translated by
Microsoft from French
Microsoft from French
Okay, let's go for the assessment of this mother Russia bleeds, what is there to know about this game if you read me and you hesitate to add it to your basket?
Well MRB is a beat'em all paying tribute to the same games of the genres in the years 80-90 (the glory hour of this type of game), I see Moreover in his description that he refers to the very celebrous streets of rage, which was released on MegaDrive at the time (which re STEs besides in my heart my favorite beat'em all).
If not what is worth the game itself? We have the choice between 4 characters and 2 different game modes, a classic story mode and an arena mode, where we will have to chain waves of enemies ever more numerous and tough. Nothing well folichon in the gameplay so.
You should also know that the game is very raw (which in my case is not disturbing) as much in the dialogues as in some scenes.
Let's now come to the essential point, playability! What a pity that the hitboxs are so badly sprated! An enemy with a gun but not on the same line that you will arrive despite everything to touch you, the reverse is not always acquired by cons! You will have beautiful times be well in front of an enemy by beating him, your fists pass through, unforgivable in this kind of game!
At the level of the variety of blows do not expect either to something transcendent, a punch button, a kick, jump and projection, Basta, no combinations of blows or other, we stay in the classic.
Another point to know, the game is quite difficult, we can have the choice between 3 levels of difficulty, this has a priori no incidence, for info, of memory, it seems to me that streets of rage (25 years ago still , even more) proposed 5 and you could see the difference between each! After two, with a friend, the game is still more enjoyable and less twisted, I think the real interest of the game besides is to play there several.
In short, otherwise MRB remains a classic BTA, at the level of details otherwise I would have preferred graphics slightly less pixelized anyway, even if there it goes well anyway and the dévs could also have made disappear the enemy corpses of the arena mode, because after a moment we are faced with a porridge of pixels and the game is illegible, we can more distinguish his character in all this.
Here, I hope to enlighten some, after the game is really not bad but I had to state the flaws that could tarnish the game experience of some, it is also necessary to know, for the older, that the game does not reach the ankle of the reference of the genre, namely streets of rage, but I think you guessed it by reading me.
After the game is still enjoyable to browse and it's always nice to find a game of this kind nowadays.
The +: + charismatic characters.
+ A unique atmosphere (violent, unhealthy...) + the game takes on another dimension with its friends.
+ The arena mode (which could have been even cooler if it didn't turn to the pixel porridge at any given time) + the Nekro and its various uses (to unlock).
The-:-graphics "too" pixelized to my liking, which could have been more readable if they had been finer.
-The Hitbox screwers, ineligible in this kind of game. (you have to get used to it)-the difficulty quite relieved, even in easy mode.
-Not too many variety of strokes.
13/20