Playing Kentucky Route Zero makes me feel like I'm back in high school reading a book no human actually wants to read and I'm expected to write an essay afterwards on the actual meaning. In this case I'm not so sure there is a deeper meaning. Kentucky Route Zero stays intriguing after the first chapter, falls off a bit during the second and third chapters then quickly loses any semblance of a coherent story. If I hadn't known it was such a short game I would have abandoned it after the first couple of hours. As it was, I struggled to have the desire to finish it.
Date Completed: 2020-02-27
Playtime: 7h (feel asleep while playing a few times)
Recommendation: Please, no, don't.