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Dead Rising 2 review
Meh
by OneDrunk

good game but the boss fights are awful and ruined the game for me

Other reviews5

Dead Rising 1 and 2 are both great games that anybody who likes zombie games should play.
Translated by
Microsoft from Deutsch
Couldn't Test the Game! But please read on ... First bought 2nd started 3rd after 2 hours taken with the GFWL 4. After you have to skip all The Cutscenes because otherwise the Game crashes ... 5th.... I can't play as it always crashes after the "zombie bypass" (1.Mission) 6. Thank You for nothing. Sose # Dirt # CapCom-.-DEFINITIV NOT EMPFOHLEN! Addendum: After a Patch, pretty much all Things work again!
Translated by
Microsoft from French
The game is surely very good, but an obtascle stands between him and me: Microsoft! Indeed, even under Windows 7, it takes the stupid games for Windows LIVE, which does not work, despite my many attempts to hack... so impossible to save the game... Then, unable to recognize my controller, even if it is a PC controller type XBox360! No, you must have an official MICROSOFT XBox360 controller to enjoy the game to the gamepad! So dead rising 2, as you are currently on PC, no, no and no!
Translated by
Microsoft from French
Overall very good game (although short) the huge problem is like State of decay one is harcelled by time! No chance to discover the game, no chance to do a little exploration or training in combat, we have no time! We have to run and fall on bosses a thousand times too strong which forces us to start again several times from the beginning (to my first try I almost arrived at the end of the game but really tired of this forced imbalance!) I don't get it.... It could have been a really nice game or at least put the option for the speed of time because abusive. State of decay is worse to my sense since we really have to kill the girl of the radio that does not drop us a second... but here it is too close to run and in the end do not fight at all because it is wasting time... take them back to the shelter every time.... too repetitive and no simplification even towards the end of the game... We are often lost because the GPS is contradictory between the mission that imposes us and the fact of wanting to return to the base with the refugees.... We get more where we are and what to do or why we do it again..... It ended up playing by abandoning the refugees and the Screener in order to take advantage of a minimum of the game ironically and after starting from the beginning (with all the discoveries and level). In real the game is under exploited and mounted upside down.... If we adapt it passes but it remains a huge gachi facing a huge feneantise and total lack of imagination.... (to push us to let his daughter die it is an farms and suddenly we detach.... and we are more attached to nothing!)
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