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Assassin's Creed review
by Luke Irvin

This game in short is a flawed, but excellent experience. While those may seem contradictory, let me break it down for you. First, it is difficult to get running properly on a modern gaming rig, simply because it was designed for technology that wasn't available almost 15 years ago. There are glitches, not many, and nothing "game-breaking", but a few annoying ones. The game suffers greatly from monotonous plot progression elements, basically go to city, go to district, do some stuff, kill a guy, rinse and repeat many, many times. The collectables are not interesting and provide absolutely 0 benefit in doing them, and what's more, are very easy to lose place on (which is what I did). All that being said, the good in this game saves what could have been a mediocre game, into one that is memorable, definitely worth playing, and is the reason why a massively successful game series was launched from this title. First, the gameplay mechanics are incredibly detailed and well thought out. This is most evident for me in the combat system. I have played this game roughly 5 times beginning to end since the release, and I am STILL finding out different ways you can respond to enemies movements and to turn the battle in your favor. The combat in general is just very fluid and so much fun. I almost didn't mind the repetitive "Save the Citizen" mini-games, because I got to have a cool sword fight. The plot, in my opinion, is one of the best present in any media franchise, movie, tv, game, or otherwise. It is very gripping, very unique, and very well told (though I wish there were subtitles). The graphics have also held up beautifully, especially the environmental ones. All in all, an amazing game if you are willing to work through some kinks.
«Blew my mind»
«Time-tested»
«That ending!»
«Beaten more than once»

Other reviews19

For it's time it was quite revolutionary, there was nothing like it, however for today's standards and technological advances it feels really outdated and clanky, the combat is really easy and not challenging just stand in there wait and press right click, the game gets repetitive really fast with it's same somewhat reskinned missions, but keep in mind it only feels this because of current game standards, in 2007 when the game was released it felt good and ground-breaking, not as much 18 years later.
With that being said, here's what I LOVE about this game:
-It's setting and it's historical "accuracy", the game's timeline revolves around the third crusade in 1191 and it the game's map is set in Syria and Palestine exactly in Masyaf, Jerusalem, Acre, and Damascus.
-Atmosphere is really there they captured the feeling of the late middle ages, and how they managed to showcase and place the Ibrahimic religions and not conflicting between them and not showing any biases to either one which is almost if not is impossible to do in current games, I love how you can see the 3 religious places of worships while traversing the game's cities and hearing how the Muslims praising and complimenting Salaheddine al-Ayyoubi while the Christians are doing the opposite by motivating against him depending on city's main religion, I love how this was made which neither group disrespecting each other.
Story wise it's neat and original but personally I found the ending as a let down, the Illuminati references are cringy and unnecessary it was probably because it was trendy back then to draw conclusions towards it.
With all of this in mind I only recommend the game if you want to explore the catalogue of the Assassin's Creed and game and want to see how it started, other than that I don't recommend playing it.
Story 8/10, Setting 9/10, Gameplay 5/10, Satisfactory: 4.5/10, Holding Up: 4/10
Final Score : 6.1/10
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6.5/10
Definetly biased bc of the nostalgy but had a good time and the story is honnestly really solid. Liked the 3 cities and the effort put into historical context. Unfortunately after the first 3 assassinations the game gets extremely repetitive and kinda unnecessarily long. Movement was quite clunky too but most importantly side missions and investigations past the minimum threshold have 0 added value to the story or the assassination missions. It's a shame that each major story block eventually just ends up in a massive fight vs. 30+ guards (although combat mechanics are cool and definetly satisfying).
This game aged. The once revolutionary parkour feels stiffer nowadays, the missions are repetitive, the environments are samey except for the landmarks and combat is clunky. Recommended only if you want to see where the series started
«Sit back and relax»
So slow and buggy voice chat if you don't select english
«Boooring»
The first Assassin’s Creed spawned a great series but you can 100% feel that this is the first game. I would recommend people give it a try but the repetitive game play and lack of memorable characters aside the main who is not much of a star himself may not grip everyone. Give it a try when entering the franchise but if you cannot make it through just watch a recap and you’ll get all you need.
«Boooring»
«Oh God i managed it»
Initially I was really into this game, however it soon proved to be repetitive and without any motivation (except for plot) to continue to play it further. However fighting and parkour was tremendous fun.
When this first came our, it was so inspired (and inspiring, turns out) and unique.  The attention to historical accuracy, the surprisingly intuitive controls and combat system, the parkour even.  It was, however extremely repetitive.  This game was a proof of concept for what would become one of the most successful action/adventure game series of all time.  Its a piece of gaming history that isn't unbareable to play by modern standards. Highly recommend, but just so receptive, I can't give it the exceptional.
Got excruciatingly tedious pretty quickly to the point I wasn't able to continue playing.
«Boooring»
Revolutionary in it's interactability with the world around you but very repetitive in structure
6/10
«That ending!»