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This is a game that felt like the magic you see in Sword Art Online or the adventure in Breath of the Wild. The environments are fully realized and always found my jaw dropping when looking over the magnificent titans that roam the planet. Although the story subverts expectations often, I found that the story was the least gripping part of the game. Yes I like the characters; yes I like the driver-blade relationship, but the cringy voice-acting kept me from calling this game a masterpiece. Moments that should be grand and emotional are brought down by awful writing and even worse voice-acting. But along the way, the combat is what shines. The combat system is extremely complex and gives you the entire game to figure out. This is what kept me coming back for more as finding new ways to string attacks never got old and I always found new combinations. Also the music is fire as you'll get.
Ah, Kingdom Hearts back when the story was simple. Although absolutely paling in comparison to Kingdom Hearts II or III, it still is a fantastic joyride down the Disney nostalgia trip and the fresh new characters and friends. The boss battles are epic and the combat - while not as exceptional as its successors - is simple and fun. Kingdom Hearts is a fantastic entry and I still enjoy going through it.
Three Houses stands unique next to its predecessors. The idea for the half-monastery half-war model was great and played into the deep character relationships applications to the battles. Inspiration was obviously drawn from Persona, but not executed as well. I never got tired of the combat due to the many mechanics and seemingly infinite maps. I didn't realize that the exploration portion would only be the Monastery, so in the late game I felt myself dreading the Monastery and wanting new scenery. Despite this, I still played through the fourth route and the Blue Lions route and loved it the whole way through.
Terribile game design Control suck. an all the game has a fuck up vibe. DANGURS FOR YOU MENTAL HEALT.
-Audio issue too many enemy almost crash from ok sound effect to horror fest
Cannot go down platfrom. 
Wierd you can shoot up but only while sliding. (but sometiems platfom are to small or there are obsticals is just irritating.
This game is ment to irritate you. GOOD ONE DEVS YOU GOT ME 
«Ugly as my life»
Basic, pointless, and boring.
I loved this game as a kid, but I recently replayed this and this game sucks SO much. Taking any path other than the Shadow path is a pain in the ass and the combat is nothing deeper than spamming attack. Platforming is slippery and lazy, and the edgy, guns-blazin' tone for the Sonic universe just doesn't work at all.
Pay-to-win freaking trash and buggy game. Save yourself some brain cells and only download this game is you're trying to throw your FBI agent off the scent.
Neat concept, but overstays its welcome and shouldn't be priced so high. Pick it up if it goes on sale as it can be very satisfying.
This game is DOOM 2016 on absolute steroids. Just when you thought Doom couldn't get any crazier, here's Eternal! Gore is gorier, guns are boomier, music is darker, and boss fights are bigger. The cutscenes turn me off a little bit, but this game really is everything you'd ever want in a Doom game.
What is there to say that hasn't been said? The highlights are the art and the music and that's obvious from the trailers. The game does lack content in my opinion, but really is worth the trip down this unique and meticulously created game.
For a free game, this is exceptional. Objectively, it's trash game with horrible balancing and can be hair-pullingly frustrating. However, get three guys together and lock you in for the night and it's a good time.
Amazing story and the epitome of what a great JRPG should be while hitting all the best tropes of anime. Although this is high up on my recommendation, I would recommend playing Persona 5 Royal because it fixes any problem that Persona 5 had.
Insomniac has created a masterclass in movement and video game cinematography. Fighting is just badass and running around New York City is a blast to see Marvel Easter eggs all over. The story is rich and engaging, but good lord the MJ and Miles are so boring and make me want to toss my PS4 into a ditch.
The quintessential Kingdom Hearts game. Although many people dog on the story, at this point the story is very easy to understand and flows very well. Discovering new Disney worlds is exciting and interacting with heroes is joyful and nostalgic. However, my favorite areas were actually the unique worlds. The combat is the most enjoyable part of the game and remains stylish as ever. Not too many crazy gimmicks (looking at you, KH3), but more than Kingdom Hearts 1 so it feels unique from other beat-em-ups.
God of War presents an unexpected and heart-warming story in the midst of gore and action. The combat is exciting and flashy, but where the game lacks is the in-between. The puzzles are uninteresting and getting from location to location feels lack luster and boring. But when you're not solving arbitrary puzzles or slogging to locations, the story is epic, the emotions are heavy, and the combat is brutal.
The mountain climbing adventure of Celeste is magical and perfectly addresses really intimate topics. Madeline's trip is accompanied by beautiful music and extremely difficult platforming. The base game isn't too challenging, but post-game content is brutal and spikes in difficulty to the nth degree.
Exceptional
I did play through Persona 5 and I really did love it, but did have some major gripes with it. Whether it be Mementos' tediousness, Morgana's annoying sleep schedule, or undeveloped character relationships, these problems have ALL been fixed in Persona 5 Royal. The base game is just as brilliant as before, but with all the graphical, gameplay, and musical benefits of a new game. The new characters - Jose, Yoshizawa, and Dr. Maruki - are great additional characters and with added depth to Akechi, the game feels even more full and brilliant than before. The extra story in the end is a little tagged on (similar to a Toy Story 4), but there are still twists and turns that will keep you engaged with all the characters you love. Persona 5 Royal is the perfect way to do an ultimate version and the base game alone will keep you engaged and growing with the Phantom Thieves.
I love her acting. She was very convincing. The song on guitar was cool to albeit crazy.
The story starts confusing and then slowly reveals different aspects to it. It surely captured the feel it intended to get. Game play wise there is not much to it, we need to find clips by guessing tags . It is a fine game . As a newbie to gaming I got to know what gaming as a medium has to offer in storytelling
«Blew my mind»
The Legend of Zelda seems to do well no matter what medium it's a part of. Whether it be the jump from 2D to 3D, realistic to toon, jumping into motion controls, and finally into the open world genre. The magic with Breath of the Wild's open world comes with the seemingly endless opportunity. When first gazing off into the distance, I was shocked to see that I could go to and climb anything I saw. Breath of the Wild always had me grinning ear to ear because of its genius physics and fully-realized world. The only gripe that I could even hurl its way is that I didn't particularly love the music; especially in contrast to the rest of the games.
This may be my favorite game EVER, and one of my most played. The combat is silky smooth and perfect for all skill levels whether it's at a party with first-timers or competing with friends, this game is welcoming for all. All this not even considering the oogles of characters, stages, music, new mechanics that pushes this series to its absolute limits.
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