David Crane is a games producer, designer and programmer. Crane has been working with Activision, Atari, Arc Developments and Imagineering. Crane's first published game was Outlaw released in 1976. Next, David Crane worked on Canyon Bomber taking on the role of designer. Crane also worked on Pitfall II: Lost Caverns developed by Activision for Apple II, Commodore / Amiga, Atari 5200 and Atari 2600. Most lately, David Crane worked on Blobert.