Pitfall II: Lost Caverns

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Pitfall II: Lost Caverns is a platform video game originally released for the Atari 2600 by Activision in 1984 as the sequel to 1982's popular Pitfall!. Both games were designed and programmed by David Crane and star jungle explorer Pitfall Harry. Released after the North American video game crash of 1983 when interest in the 2600 was waning, Pitfall II was one of the last major releases for the console and one of the most technically impressive. The cartridge even contains a custom chip designed by David Crane to allow four channel music instead of the two the system is normally capable of.

Pitfall II was ported to the Atari 5200, ColecoVision, PCjr, Tandy Color Computer, Apple II, Atari 8-bit, MSX and Commodore 64. The game's plot was later loosely remade into Super Pitfall for the Famicom/NES.

Release date
Developer
Activision
Publisher
SEGA, Activision Blizzard
Age rating
Not rated

System requirements for Atari 5200

System requirements for Apple II

System requirements for Atari 8-bit

System requirements for Atari 2600

System requirements for Commodore / Amiga

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Last Modified: Aug 28, 2019

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