2D Star Trek

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Made for Persistent Roguelike Jam 

"Oregon Trail in Space" Player commands a Klingon ship, and explores a randomly generated galaxy, having encounters along the way. 

WASD to move "shuttle puck" or Focus

Numberpad Plus&Minus to zoom

Camera remains over the Homeworld, but follows the Focus

Player's ship follows the focus, press Q to slow down and E to speed up

if a ship passes close to a habitable world a planet icon appears.. 

Right Mouse Button to create a temporary beacon that will attract friendly ships

Day 1

OK.. I went back to an old idea.. "Star Trek Oregon Trail".. so.. what I've got so far is, Player controlls this shuttlepuck across a galaxy map.. and discovers new planets randomly scattered around space.. and thats about all i got so far.. need to make some encounters..

Day 2, 20-something more to go..  

I got a basic random galaxy going.. so the ships discover New Worlds, as they get close.. these will eventually make some kinda encounter thing... only 2 kinds of space objects to encounter right now, "nebuleas" and the "new worlds"

WASD to move "shuttle puck" or Focus

Numberpad Plus&Minus to zoom

Camera remains over the Homeworld, but follows the Focus

Player's ship follows the focus, press Q to slow down and E to speed up

if a ship passes close to a habitable world a planet icon appears.. 

Right Mouse Button to create a temporary beacon that will attract friendly ships

Homeworld has a spacedock, which produces new ships over time. 

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Developer
DerrickMoore
Age rating
Not rated

System requirements for Web

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Last Modified: Mar 6, 2020

Where to buy

itch.io