Average Playtime: 40 hours

90 Minute Fever

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About

Our mission statement is to create the best football management MMO ever whilst giving proper respect to the sport of football and the fans of this genre. That's why we started from a blank canvas and designed from the ground up what we thought an online football manager game should be all about - a fair, competitive and long-term game play experience with the perfect balance between realism and fun. We see ourselves as innovators and pioneers creating an experience for our users that no other game on the market is able to offer them. We are football. We are MMO. We are 90 Minute Fever!

True MMO
A vibrant and thriving online community with all users in a single, persistent online world. Frequent and meaningful interaction between users, and a robust user-driven economy.

Live Matches Against Real People
Play matches using our live interactive match simulator. Make substitutions and tactical changes during the game and watch how these affect the match. 90MF will put you head to head in a battle of wits against other users to see who has superior tactical nous!

Create Your Own Football Club
Fully customise your team’s appearance and stand out from the crowd. Design a logo and strip for your team using the 90MF Club Creation Kit. Build upon an initial squad of players to make you competitive and create the tactics that get the most out of them.

Real Players from all of Football History
90MF's innovative Reborn Legends system brings real players from all era's of football history into the present. Now YOU can finally settle the age old argument of who are the greatest players of all-time!

Compete with Experienced Users
In other online football management games you simply cannot hope to compete with experienced users. 90MF is designed so that a new user, with skill and good decision making, can catch up with more experienced managers.

Perfect Balance Between Realism and Fun
With over 50 attributes separately rated, each footballer in 90MF is totally unique. A highly active transfer market that fully leverages the fact 90MF is an MMO. A realistic financial model where prudent planning yields long term results. In 90MF you are immersed into a fun and realistic online football world that will constantly challenge and leave you striving to improve yourself as a football manager.

Skill Based Gameplay
Enjoy a fair, competitive and realistic game play experience with no need to worry about having to 'pay-to-win' in order to compete. Achieving success in 90MF requires skill and dedication, not a bottomless wallet!Message from the Dev Team"90MF is a proper MMO, with a real online community. It is a competitive skill based game that requires long term planning in order to achieve success. 90 Minute Fever is all about enjoying the experience and fully immersing yourself into the football management world that’s been created for you, rather than subjecting yourself to a mundane daily routine to grind your way up a never-ending pyramid. It is being developed by people who genuinely love football and football management games, and wanted to design and build a game for users to enjoy, rather than to bleed money out of them. It is philosophically the polar opposite of the browser and mobile based online football management games that saturate the market today."

Important note: This is an Early Access title that is still in development. Please be aware that a number of features are currently still being developed and not implemented in the game yet. Before deciding to buy this product we strongly suggest that you read the Early Access Game information on the store page so that you are fully aware of the current state of the game and ensure that it isn't missing any features you consider to be critical in order for you to be able to enjoy a football management game.
Platforms
Release date
Developer
Isokron
Publisher
Isokron
Age rating
Not rated
Website
http://90minutefever.com

System requirements for PC

Minimum:
  • OS: Windows® XP SP2+
  • Processor: 2.5 GHz Pentium 4 / AMD Athlon 64
  • Memory: 2 GB RAM
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 300 MB available space
Recommended:
  • OS: Windows® 7/8/10
  • Processor: 2.3 GHz Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: 1920 x 1080 Resolution
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 300 MB available space

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.8+
  • Processor: 2.5 GHz
  • Memory: 2 GB RAM
  • Network: Broadband Internet connection
  • Storage: 250 MB available space
Recommended:
  • OS: Mac OS X 10.8+
  • Processor: 2.3 GHz Intel Core i5
  • Memory: 4 MB RAM
  • Graphics: 1920 x 1080 Resolution
  • Network: Broadband Internet connection
  • Storage: 250 MB available space
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Last Modified: Jul 25, 2019

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90 Minute Fever reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review MMO Manager With a lot of potential for more! If the Developers continue to stay so diligent on the Ball can make a lot of the Game. Since the Market for Managers in Germany is quite large, the Developer should try to develop a German Version all the more Players to achieve.
Translated by
Microsoft from Deutsch
Early Access Review The most exciting Online football Manager I've played In a long time. The Community is almost exclusively English-speaking, but very friendly. The Game still has a lot of Potential in my Opinion, but there are always small Improvements. You shouldn't expect Graphic Splendour, but that's not what it's all about, because the Tactics are in the Foreground!
Translated by
Microsoft from Deutsch
Early Access Review Anyone who liked FML will also like this Game. Considering that was behind FML SI and behind 90MF Just one Grp Indie developer, the Difference is not as big as you might think. I'm honest, there's still some work to be done. But at the moment there are no Pay2win Mechanics. So Should it be possible for the Team to generate more Funds, I see a solid Future.
Translated by
Microsoft from Deutsch
Product received for free Early Access Review For several Months now this Game has Been around and I have finally had Time to test it. With an MMO I always find it exciting to look at what it looks like with the Players, if you just look a few Months later and what should I say? There's nothing going on Here anymore. The Game also has no particular Depth of Play and is kept extremely simple. I was able to create a Crew, upload a Logo, determine the Name and then get a UI that is totally, shall we say, uncluttered. You basically can't do anything then. I committed a couple of unipluned Games, all of which were almost 40, they had a better Rating, I thought that's going to make up for something. On top of that, which one was off the Transfer list and my Team. That was the case. There is an Overview of finances, which is also kept very simple otherwise you can't do anything. So a few Tactical Specifications point. Many Points do not go at all, such as the Stadium, then it says "comming soon ..." The Game is Early Access, but really very early and at most in an early Alpha phase. From the Scope of the Functions I would compare that with the first Bundesliga Manager for the PC, that of 1989. Not even that, because the Bundesliga Manager Had had fun, 90 Minute Fever so not at all, because first there is nothing going on and you don't really go to a Game. Mmt. In My Opinion, this Game has no Future and nothing that makes it interesting even in the Approach at the Moment. I also find it a bit cheeky that you should pay monthly for this Condition, that would be nothing even as a Free-oplay Variant. I'm very disappointed with the Game. But There are also Games that I like [mediennerd.de]
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