A Bottle of Solutions
About
Neviiden, Igor Gilberto Soares
In this game, the player moves through a digital forest using a small boat controlled by a bottle. Through it, the player must solve the problems of the forest, thus creating a "data flow" that will allow him to advance through the game, however this must be done quickly before the fire spreads.
The game can be played with or without Arduino
Components for play in Arduino:
• Arduino
• Gyroscope
• Protoboard
• Wires
• Welding and cutting tools
• A small plastic bottle
Videos for reference of controller:
Without Arduino: use arrows to move, Q to unlock the place and R to rotate the place